DirectX12Test

Features:

  • Textured geometry
  • Rotating cubes and spheres (woah!)
  • Point lights
  • Camera logic
  • Phong shading

Everything is written from scratch (although it's based on multiple solutions) and is extensible.

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Author: Jesper Hansson Falkenby
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Code based on:
DirectX 12 - Braynzar Soft Tutorials
Microsoft DirectX 12 samples
Quickstart DirectX 12 programming
DirectX 12 Tutorials
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TODO:

  • Better structured code
  • Clean up
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