janhohenheim
Doing gamedev stuff in @bevyengine and working on my MSc. in Neural Systems and Computation
Institute of Neuroinformatics, UZH / ETH ZurichZurich, Switzerland
Pinned Repositories
avian_interpolation
A general-purpose Transform interpolation plugin for fixed timesteps in Avian Physics for the Bevy engine.
bevy_wind_waker_shader
A toon shader that looks like the one used for characters in The Legend of Zelda: The Wind Waker
foxtrot
The all-in-one Bevy 3D game template for desktop.
Hippocrates
No longer maintained, actually usable implementation of NEAT
pixelate_mesh
Apply a pixelation effect to any Bevy mesh or scene without post-processing.
rust-standard-library-cookbook
Codebase for all code featured in Packt's Rust Standard Library Cookbook written by Jan Hohenheim
spew
A simple helper for spawning objects in Bevy.
rust-gamedev.github.io
The repository for https://gamedev.rs
bevy_quickstart
This template is a great way to get started on a new Bevy game—especially for a game jam!
YarnSpinner-Rust
The friendly tool for writing game dialogue in Rust
janhohenheim's Repositories
janhohenheim/rust-standard-library-cookbook
Codebase for all code featured in Packt's Rust Standard Library Cookbook written by Jan Hohenheim
janhohenheim/majoras-mask-3d-installer
An easy to use installer for Majora's Mask 3D emulation
janhohenheim/slowloris-rs
The slow loris attack, now implemented in Rust!
janhohenheim/wonderbox
A minimalistic IoC library.
janhohenheim/CharacterController
A Unity DOTS character controller implemented using https://www.vertexfragment.com/ramblings/unity-dots-character-controller/
janhohenheim/hirzenbach-bot
A very silly bot I wrote while being bored during a looong lecture :)
janhohenheim/learning-backpropagation
I used this repo to learn how to implement backpropagation by hand
janhohenheim/m1-candidate-search
Searches good genetic candidates for the M1 gene in musca domestica.
janhohenheim/nphysics-playground
janhohenheim/good-job-bot
janhohenheim/neuromorphic-engineering-one
Repository for all materials of the UZH/ETH course in Neuromorphic Engineering I
janhohenheim/pig-hole
janhohenheim/bevy-jam-3
Very much in progress rn, come back later :)
janhohenheim/bevy-playground
Playground for learning the bevy engine
janhohenheim/bio144-data-analysis
course data for https://edu-exchange.uzh.ch/courses/course-v1:UZH+BIO144+FS2021/about
janhohenheim/extreme-bevy
Followed the tutorial at https://johanhelsing.studio/posts/extreme-bevy
janhohenheim/homepage
janhohenheim/julia
An animated Julia set fractal :)
janhohenheim/kjpp-word-balance
janhohenheim/neuromorphic-engineering-two
janhohenheim/OldCharacterController
Simple character and camera controller using Unity DOTS
janhohenheim/physiology-download
Downloads Physiologie by Silbernagl as a single PDF
janhohenheim/PlanetaryPhysics
A planetary physics simulation written in Unity DOTS
janhohenheim/programming-for-biology
Repository for all homework issued by my universities Programming for Biology module.
janhohenheim/shader-playground
janhohenheim/sta120-introduction-to-statistics
janhohenheim/test-binary
janhohenheim/unity-racetrack
Little racecar game I recreated from a unity tutorial
janhohenheim/usz-neuro-conversion
janhohenheim/uzh-biomed-bot
This bot sends periodic livestream links of lectures for fall semester students of the UZH biomedicine bachelor