Pinned Repositories
accel-sim-cold-start
This is the top-level repository for the Accel-Sim framework. [Modified for my thesis regarding the cold-start problem in GPU simulation]
BitNet
Official inference framework for 1-bit LLMs
conan-center-index
Recipes for the ConanCenter repository
ctl
Simple CTL model checker in C++
cu_geodesic
Geodesic distance inside a 2D polygon
fpgen
Functional programming in C++ using C++20 coroutines
jaymatrix
CMatrix in ncurses
thesis-text
LaTeX Text for my Thesis: Quantifying and Mitigating the Cold-Start Problem in GPU Simulation
jay-tux's Repositories
jay-tux/fpgen
Functional programming in C++ using C++20 coroutines
jay-tux/thesis-text
LaTeX Text for my Thesis: Quantifying and Mitigating the Cold-Start Problem in GPU Simulation
jay-tux/accel-sim-cold-start
This is the top-level repository for the Accel-Sim framework. [Modified for my thesis regarding the cold-start problem in GPU simulation]
jay-tux/BitNet
Official inference framework for 1-bit LLMs
jay-tux/conan-center-index
Recipes for the ConanCenter repository
jay-tux/ctl
Simple CTL model checker in C++
jay-tux/cu_geodesic
Geodesic distance inside a 2D polygon
jay-tux/jaymatrix
CMatrix in ncurses
jay-tux/cuda-presentation
Slides for an introductory CUDA presentation
jay-tux/cutrace
Simple ray-tracer in CUDA
jay-tux/dotchat
Simple, proof-of-concept, custom-protocol chatting system (not meant for actual use)
jay-tux/gpgpu-sim-cold-start
GPGPU-Sim provides a detailed simulation model of a contemporary GPU running CUDA and/or OpenCL workloads and now includes an integrated (and validated) energy model, GPUWattch. [Modified for my thesis regarding the cold-start problem in GPU simulation]
jay-tux/HMMRWAR
Improved version of HMMRATAC in C++
jay-tux/hsc
Haskell-like functional programming in C-like languages!
jay-tux/jay-tux
Me!
jay-tux/k808
Custom remapping software for the K808 macro keyboard
jay-tux/littlewood
Project mirror for the WetRek (Scientific Computing) course at UGent (roots of Littlewood equations)
jay-tux/SIMple
A simple gravity simulator in CUDA - has an OpenGL bridge to do everything GPU-side