[v2] Port v1 EntitasRedux.VisualDebugging.Editor.Plugins plugins to use Genesis v2
jeffcampbellmakesgames opened this issue · 1 comments
jeffcampbellmakesgames commented
Is your feature request related to a problem? Please describe.
For EntitasRedux v2, all content from the EntitasRedux.VisualDebugging.Editor.Plugins
AssemblyDefinition should be ported to be implemented in the external Plugins
solution under the EntitasRedux.VisualDebuggingPlugins
project. This work is being implemented on the feat/v2
branch and any PRs should target that branch.
jeffcampbellmakesgames commented
This has been implemented and merged to develop