jhigginbotham64's Stars
g-truc/glm
OpenGL Mathematics (GLM)
4ian/GDevelop
🎮 Open-source, cross-platform 2D/3D/multiplayer game engine designed for everyone.
actor-framework/actor-framework
An Open Source Implementation of the Actor Model in C++
GPUOpen-LibrariesAndSDKs/VulkanMemoryAllocator
Easy to integrate Vulkan memory allocation library
MakieOrg/Makie.jl
Interactive data visualizations and plotting in Julia
alecthomas/entityx
EntityX - A fast, type-safe C++ Entity-Component system
kcat/openal-soft
OpenAL Soft is a software implementation of the OpenAL 3D audio API.
google/shaderc
A collection of tools, libraries, and tests for Vulkan shader compilation.
zeux/volk
Meta loader for Vulkan API
KhronosGroup/Vulkan-Headers
Vulkan header files and API registry
JuliaArrays/StaticArrays.jl
Statically sized arrays for Julia
JuliaDynamics/Agents.jl
Agent-based modeling framework in Julia
JuliaMath/Interpolations.jl
Fast, continuous interpolation of discrete datasets in Julia
libsdl-org/SDL_mixer
An audio mixer that supports various file formats for Simple Directmedia Layer.
JuliaPackaging/Yggdrasil
Collection of builder repositories for BinaryBuilder.jl
Clemapfel/jluna
Julia Wrapper for C++ with Focus on Safety, Elegance, and Ease of Use
libsdl-org/SDL_net
A simple, cross-platform wrapper over TCP/IP sockets.
JuliaGeometry/RegionTrees.jl
Quadtrees, Octrees, and more in Julia
JuliaComputing/DataSets.jl
louisponet/Overseer.jl
Entity Component System with julia
JuliaRobotics/EnhancedGJK.jl
GJK signed distance algorithm for convex bodies in Julia
malte-v/VulkanMemoryAllocator-Hpp
C++ bindings for VulkanMemoryAllocator
JuliaDSP/MFCC.jl
Mel Frequency Cepstral Coefficients calculation for Julia
JuliaSIMD/ManualMemory.jl
Manual memory management utilities.
arlk/ConvexBodyProximityQueries.jl
A fast module for computing proximity queries between convex bodies in 2D/3D
JaneliaSciComp/Morton.jl
convert between Z-order, Cartesian, and quadtree/octree coordinates
arlk/CurveProximityQueries.jl
Proximity Queries for Parametric Curves
louisponet/Glimpse.jl
Attempt at creating a midlevel rendering library using the refactored GLAbstraction
Clemapfel/crisp
Real-time Interactive Image/Video/Audio Processing Library for Math-Averse People
krcools/CollisionDetection.jl
Tree data structure for log(N) collision testing