Pinned Repositories
jump-flooding-map-shader
Implementation of a gradient border map shader, using computer shaders and a jump flooding algorithm. Implemented in Unity C#.
Ogre-Plugin-and-Scripting-Sample
A sample VS2010 solution for creating Ogre plugins
QuickNav
Quick Navigation in the Unity Editor
Sobel-Feldman
Sobel-Feldman convolution filter for edge-detection shader
unity-utils
A set of single script utils used throughout my projects
jjmac's Repositories
jjmac/QuickNav
Quick Navigation in the Unity Editor
jjmac/AnimationPreview
jjmac/beatmup
Beatmup: image and signal processing library
jjmac/BlueGraph
Visual Scripting Framework for Unity
jjmac/Cloth-and-IK-Test
jjmac/cui_color_picker
Color Picker for Unity UI in a single script/prefab
jjmac/Deform
A fully-featured deformer system for Unity.
jjmac/FontainebleauDemo
Fontainebleau demo
jjmac/GenshinData
Repository containing the game data for the game Genshin Impact.
jjmac/goldparser-js-engine
A Gold Parser engine for JS
jjmac/GPU-Fog-Particles
Textureless fog particles using a highly customizable shader to attenuate noise values.
jjmac/heightmapper
interactive heightmaps from terrain data
jjmac/HSV-Color-Picker-Unity
HSV color picker for Unity UI
jjmac/MA_TextureAtlasser
Texture atlas creator for Unity
jjmac/Mathfs
Expanded Math Functionality for Unity
jjmac/Mixture
Mixture is a powerful node-based tool crafted in unity to generate all kinds of textures in realtime
jjmac/ParticleEffectForUGUI
Render particle effect in UnityUI(uGUI). Maskable, sortable, and no extra Camera/RenderTexture/Canvas.
jjmac/PhotoSession
Pause the game and allow free look movement of the camera in order to capture screenshots
jjmac/PrefabPainter
Tool for conveniently and flexibly adding huge amounts of prefabs to your Unity scene.
jjmac/retopoflow
A suite of retopology tools for Blender
jjmac/ShaderForge
A Shader Editor for Unity
jjmac/Sidekick
Inspect all fields, properties and methods in Unity editor
jjmac/TerrainBuilder
Create Unity Terrains via Noise
jjmac/TerrainTools3Mixer
Mixer for Unity's Terrain Tools 3
jjmac/Unity-Editor-Toolbox
Tools, custom attributes, drawers, hierarchy overlay, and other extensions for the Unity Editor.
jjmac/Unity-Procedural-IK-Wall-Walking-Spider
A Unity Engine Project in which a controllable wall-walking spider uses inverse kinematics (IK) to position its legs to its surroundings, such that it moves realistically.
jjmac/UnityGeometryGraph
Node-based tool for procedurally generating geometry in Unity inspired by Blender Geometry Nodes
jjmac/UnityGeometryGraph-CodeGen
jjmac/UnityRPG
jjmac/UnrealCppSessions
Repository showing how to use UE4 OnlineSubsystem Sessions in C++.