keithito's Stars
carbon-language/carbon-lang
Carbon Language's main repository: documents, design, implementation, and related tools. (NOTE: Carbon Language is experimental; see README)
atuinsh/atuin
✨ Magical shell history
gnachman/iTerm2
iTerm2 is a terminal emulator for Mac OS X that does amazing things.
bkaradzic/bgfx
Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.
g-truc/glm
OpenGL Mathematics (GLM)
nerfstudio-project/nerfstudio
A collaboration friendly studio for NeRFs
misprit7/computerraria
A fully compliant RISC-V computer made inside the game Terraria
ashawkey/torch-ngp
A pytorch CUDA extension implementation of instant-ngp (sdf and nerf), with a GUI.
KhronosGroup/Vulkan-Guide
One stop shop for getting started with the Vulkan API
nerfstudio-project/nerfacc
A General NeRF Acceleration Toolbox in PyTorch.
nianticlabs/simplerecon
[ECCV 2022] SimpleRecon: 3D Reconstruction Without 3D Convolutions
kwea123/ngp_pl
Instant-ngp in pytorch+cuda trained with pytorch-lightning (high quality with high speed, with only few lines of legible code)
CNugteren/CLBlast
Tuned OpenCL BLAS
yashbhalgat/HashNeRF-pytorch
Pure PyTorch Implementation of NVIDIA paper on Instant Training of Neural Graphics primitives: https://nvlabs.github.io/instant-ngp/
misprit7/WireHead
A Terraria mod that reimplements the wiring system much more efficiently
MethanePowered/MethaneKit
🎲 Modern 3D graphics made simple with C++17 cross-platform framework and rendering abstraction API on top of DirectX 12, Metal & Vulkan
madebyollin/maple-diffusion
Stable Diffusion inference on iOS / macOS using MPSGraph
Erkaman/vulkan_minimal_compute
Minimal Example of Using Vulkan for Compute Operations. Only ~400LOC.
taichi-dev/taichi-nerfs
Implementations of NeRF variants based on Taichi + PyTorch
wanmeihuali/taichi_3d_gaussian_splatting
An unofficial implementation of paper 3D Gaussian Splatting for Real-Time Radiance Field Rendering by taichi lang.
krrishnarraj/clpeak
A tool which profiles OpenCL devices to find their peak capacities
philipturner/metal-benchmarks
Apple GPU microarchitecture
google/vulkan-cpp-library
rsnemmen/OpenCL-examples
Simple OpenCL examples for exploiting GPU computing
CNugteren/myGEMM
Code appendix to an OpenCL matrix-multiplication tutorial
uNetworking/libvc
Vulkan Compute for C++ (experimentation project)
prisma-ai/MPSX
GPU tensor framework with support for running ONNX models
niantic-lightship/ardk-samples
ARDK Samples Unity Project
githubharald/GPUImageProcessingArticle
jgibson2/pytorch-ngp
An implementation of NVIDIA's Instant Neural Graphics Primitives in PyTorch (Lightning)