kf6kjg/Anaximander2
Anaximander the Grid Cartographer is a map tile generator for Halcyon-based servers using C#, utilizing parallel processing and advanced tree data structures to generate only what is needed in as short a time as possible.
C#MIT
Issues
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Converting to .NET Core / 5 / whatever
#33 opened by kf6kjg - 1
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As a user of the map it's disconcerting to see prims stop hard at the region-void boundary
#13 opened by kf6kjg - 1
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As a user I would like to be able to specify rules and filters for what triggers a tile rebuild in ServerMode
#17 opened by kf6kjg - 0
As a webadmin I'm concerned at what would happen if the file is changed while the webserver is reading it
#18 opened by kf6kjg - 0
As an observer of the map I see that some higher elevation prims are cut off at region crossings
#19 opened by kf6kjg - 2
As a sysadmin I've noticed Anax to be really slow when running against a multi-million row DB
#24 opened by kf6kjg - 1
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As an observer of the map I'd like the prims to be actually shown, not just blocks
#8 opened by kf6kjg - 0
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As a user of the map I would like to be able to differentiate blank regions from non-regions
#4 opened by kf6kjg - 1
Exception crash when connection to WHIP fails
#14 opened by kf6kjg - 0
As an admin I'd like a more helpful error message when the database isn't correctly configured
#15 opened by kf6kjg - 1
As a user of the map it's disconcerting to see region-crossing prims stop hard at the region-region edge
#12 opened by kf6kjg - 1
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As a system admin I'd like to limit how many CPUs are put into use at any given time
#9 opened by kf6kjg - 0
As an observer of the resulting map I would like to see the colors of the prims show up better
#1 opened by kf6kjg - 0
As an observer of the resulting map I would like to see the colors of the terrain match the custom texture layers
#2 opened by kf6kjg - 1
As an observer of the map I find it disconcerting when I zoom in on a region and it dissapears
#3 opened by kf6kjg