Pinned Repositories
EnterprisePBRShadingModel
koiavebi
ქოიავების გვარის გენეოლოგიური ხე
nanort
NanoRT, single header only modern ray tracing kernel.
pbrt-v3
Source code for pbrt, the renderer described in the third edition of "Physically Based Rendering: From Theory To Implementation", by Matt Pharr, Greg Humphreys, and Wenzel Jakob.
SmallVCM
A (not too) small physically based renderer that implements the vertex connection and merging algortihm
nanort
NanoRT, single header only modern ray tracing kernel.
pbrt-v3
Source code for pbrt, the renderer described in the third edition of "Physically Based Rendering: From Theory To Implementation", by Matt Pharr, Wenzel Jakob, and Greg Humphreys.
koiava's Repositories
koiava/pbrt-v3
Source code for pbrt, the renderer described in the third edition of "Physically Based Rendering: From Theory To Implementation", by Matt Pharr, Greg Humphreys, and Wenzel Jakob.
koiava/SmallVCM
A (not too) small physically based renderer that implements the vertex connection and merging algortihm
koiava/EnterprisePBRShadingModel
koiava/koiavebi
ქოიავების გვარის გენეოლოგიური ხე
koiava/nanort
NanoRT, single header only modern ray tracing kernel.