kotlin-graphics/imgui
Bloat-free Immediate Mode Graphical User interface for JVM with minimal dependencies (rewrite of dear imgui)
KotlinMIT
Issues
- 6
- 6
MemoryStack leak in v1.6.3-beta-02
#57 opened - 6
Going to remove jogamp backend
#56 opened - 11
ImGui with Libgdx on Mac OS X
#55 opened - 7
Reduce number of dependencies
#54 opened - 4
Demo window NoSuchMethodError
#53 opened - 0
- 18
- 0
- 0
Corrupted cursor graphics
#49 opened - 0
Crash on sliders with units
#48 opened - 0
Crash on sliders with units
#47 opened - 1
Crash in vertical sliders in demo window
#46 opened - 1
Crashes in style editor
#45 opened - 6
So this crashes
#44 opened - 2
- 32
Using ImGui with existing lwjgl
#42 opened - 3
Crash on color picker
#41 opened - 14
- 22
Problem with IDs and imageButtons
#39 opened - 14
LibGDX example not working
#38 opened - 9
java.lang.NullPointerException
#37 opened - 6
- 15
Not working with Chinese IME
#34 opened - 11
NoSuchMethodError STBRPRect
#33 opened - 4
renderer bug
#31 opened - 14
JME3: Init
#30 opened - 14
Is LWJGL a required dependency?
#29 opened - 8
Are 1.5 shaders possible ?
#28 opened - 7
- 2
- 5
Multiple font size
#25 opened - 7
Max ids
#22 opened - 2
Cannot move any window
#21 opened - 1
Recent fat jar loads fail
#18 opened - 3
inputText issues
#17 opened - 3
Fat jar fails loading
#16 opened - 5
demos or examples?
#15 opened - 15
Text inputs handling
#14 opened - 4
- 3
LWJGL Test program fails from jar
#10 opened - 15
Max items ?
#8 opened - 3
Collapsing window issue
#7 opened - 31
- 7
Image uv
#5 opened - 16
Using libGDX
#4 opened - 15
Stable branch of Kotlin support
#3 opened - 5
- 9
Docking windows
#1 opened