kypkyp's Stars
gatsbyjs/gatsby
The best React-based framework with performance, scalability and security built in.
recommenders-team/recommenders
Best Practices on Recommendation Systems
hajimehoshi/ebiten
Ebitengine - A dead simple 2D game engine for Go
imgproxy/imgproxy
Fast and secure standalone server for resizing and converting remote images
lazyprogrammer/machine_learning_examples
A collection of machine learning examples and tutorials.
renpy/renpy
The Ren'Py Visual Novel Engine
lujakob/nestjs-realworld-example-app
Exemplary real world backend API built with NestJS + TypeORM / Prisma
pa7/nude.js
Nudity detection with JavaScript and HTMLCanvas
ruby-shoryuken/shoryuken
A super efficient Amazon SQS thread based message processor for Ruby
upbit/pixivpy
Pixiv API for Python
sedyh/awesome-ebitengine
A curated list of awesome Ebitengine frameworks, libraries and software
mattn/go-runewidth
wcwidth for golang
ebitenui/ebitenui
User interface engine and widget library for Ebiten
chai2010/webp
WebP decoder and encoder for Go (Zero Dependencies).
alvaroloes/enumer
A Go tool to auto generate methods for your enums
cyrilis/epub-gen
Generate EPUB books from HTML with simple API in Node.js.
bradfitz/jndi
a irresponsibly bad logging library
Quramy/jest-prisma
Jest environment for integrated testing with Prisma client
arkhometha/Historical-Project-Mod
A mod for Victoria 2 - Heart of Darkness 3.04
hajimehoshi/go-steamworks
A Steamworks SDK binding for Go
pixiv-cat/pixivcat-cloudflare-workers
Pixiv.cat on Cloudflare Workers
kikuzukikai/kikuzuki-blueprint
バージョン3.0ベータ1を公開しました。
tinne26/etxt
Text rendering package for Ebitengine.
skorfmann/cloudfront-image-proxy
Make CloudFront resize images "on the fly" via lambda@edge, cache it and persists it in S3.
gan-of-culture/anitor-stream
Search and live stream anime/hentai torrents from the cli
JohnsonKuan/movie-rec-tags
Content-based movie recommender system using MovieLens tags
aozorahack/aozora-parser.js
[WIP] 青空文庫テキストのパーサ
hkusu/lambda-edge-image-convert
eihigh/sio
salt, just a seasoning
eihigh/tick
A loop counter for game development, which can also be used as an alternative to coroutines in Go.