leonwu0108
Master student at School of Software, Tsinghua University
Tsinghua UniversityBeijing, China
leonwu0108's Stars
princeton-vl/infinigen
Infinite Photorealistic Worlds using Procedural Generation
buaacyw/MeshAnything
From anything to mesh like human artists. Official impl. of "MeshAnything: Artist-Created Mesh Generation with Autoregressive Transformers"
YoYo000/MVSNet
MVSNet (ECCV2018) & R-MVSNet (CVPR2019)
colmap/glomap
GLOMAP - Global Structured-from-Motion Revisited
andyzeng/tsdf-fusion-python
Python code to fuse multiple RGB-D images into a TSDF voxel volume.
buaacyw/GaussianEditor
[CVPR 2024] GaussianEditor: Swift and Controllable 3D Editing with Gaussian Splatting
facebookresearch/vggsfm
VGGSfM: Visual Geometry Grounded Deep Structure From Motion
lkeab/gaussian-grouping
[ECCV'2024] Gaussian Grouping for open-world Anything reconstruction, segmentation and editing.
wbhu/Tri-MipRF
Tri-MipRF: Tri-Mip Representation for Efficient Anti-Aliasing Neural Radiance Fields, ICCV'23 (Oral, Best Paper Finalist)
TQTQliu/MVSGaussian
[ECCV 2024] MVSGaussian: Fast Generalizable Gaussian Splatting Reconstruction from Multi-View Stereo
ubc-vision/3dgs-mcmc
Implementation of the paper "3D Gaussian Splatting as Markov Chain Monte Carlo"
NVlabs/CF-3DGS
jkulhanek/wild-gaussians
WildGaussians: 3D Gaussian Splatting In the Wild
megvii-research/TransMVSNet
(CVPR 2022) TransMVSNet: Global Context-aware Multi-view Stereo Network with Transformers.
jzhangbs/Vis-MVSNet
Visibility-aware Multi-view Stereo Network
zqh0253/3DitScene
3DitScene: Editing Any Scene via Language-guided Disentangled Gaussian Splatting
tsunghan-wu/SLD
🔥 [CVPR2024] Official implementation of "Self-correcting LLM-controlled Diffusion Models (SLD)
yanyan-li/GeoGaussian
GeoGaussian: Geometry-aware Gaussian Splatting for Scene Rendering
DavidXu-JJ/DebSDF
[TPAMI 2024] DebSDF: Delving into the Details and Bias of Neural Indoor Scene Reconstruction
junshengzhou/VP2P-Match
[NeurIPS'2023 Spotlight]: Differentiable Registration of Images and LiDAR Point Clouds with VoxelPoint-to-Pixel Matching
QianyiWu/GSRec
:arrows_counterclockwise: [ECCV‘24] Pytorch implementation of 'Surface Reconstruction from 3D Gaussian Splatting via Local Structural Hints'
junshengzhou/LevelSetUDF
[ICCV'2023]: Learning a More Continuous Zero Level Set in Unsigned Distance Fields through Level Set Projection
prstrive/GenS
[NeurIPS 2023] GenS: Generalizable Neural Surface Reconstruction from Multi-View Images
maeyounes/SparseCraft
[ECCV'24] SparseCraft: Few-Shot Neural Reconstruction through Stereopsis Guided Geometric Linearization
Mr-Ma-yikun/FastScene
FastScene: Text-Driven Fast 3D Indoor Scene Generation via Panoramic Gaussian Splatting (IJCAI-2024)
zimingzhong/MeshSegmenter
The implementation of MeshSegmenter: Zero-Shot Mesh Semantic Segmentation via Texture Synthesis
list17/GridFormer
wen-yuan-zhang/VolumeRenderingPriors
[ECCV'2024] Learning Unsigned Distance Functions from Multi-view Images with Volume Rendering Priors
sn-nir/sn-nir
XT5un/P2NeRF
[CVPR2024] Global and Hierarchical Geometry Consistency Priors for Few-shot NeRFs in Indoor Scenes