Pinned Repositories
gymecs
panda3d-krender
Custom Deferred Render Pipeline for Panda3D
ludc's Repositories
ludc/gymecs
ludc/panda3d-krender
Custom Deferred Render Pipeline for Panda3D
ludc/cpp-httplib
A C++ header-only HTTP/HTTPS server and client library
ludc/Cradle
The Cradle framework is a first attempt at General Computer Control (GCC). Cradle supports agents to ace any computer task by enabling strong reasoning abilities, self-improvment, and skill curation, in a standardized general environment with minimal requirements.
ludc/d3il
[ICLR 2024] Official implementation for "Towards Diverse Behaviors: A Benchmark for Imitation Learning with Human Demonstrations"
ludc/d4rl-pybullet
Datasets for data-driven deep reinforcement learning with PyBullet environments
ludc/ecs-lua
ECS Lua is a fast and easy to use ECS (Entity Component System) engine for game development.
ludc/entt
Gaming meets modern C++ - a fast and reliable entity component system (ECS) and much more
ludc/ginseng
An entity component framework.
ludc/jmespath.py
JMESPath is a query language for JSON.
ludc/panda3d
Powerful, mature open-source cross-platform game engine for Python and C++, developed by Disney and CMU
ludc/panda3d-gltf
glTF utilities for Panda3D
ludc/pyphysx
Python Wrapper for Nvidia PhysX simulator.
ludc/raylib-python-cffi
Python CFFI bindings for Raylib
ludc/Raymob
Simple raylib implementation for Android Studio
ludc/RenderPipeline
Physically Based Shading and Deferred Rendering for the Panda3D game engine
ludc/salina
a Lightweight library for sequential learning agents, including reinforcement learning
ludc/tiny-cuda-nn
Lightning fast C++/CUDA neural network framework
ludc/vector-quantize-pytorch
Vector (and Scalar) Quantization, in Pytorch
ludc/video_games_and_deep_reinforcement_learning
A blog about massive deployment of Reinforcement Learning in Video Games