luithefirst's Stars
louthy/language-ext
C# pure functional programming framework - come and get declarative!
AcademySoftwareFoundation/OpenPBR
Specification and reference implementation for the OpenPBR Surface shading model
fsprojects/FSharp.Data.Adaptive
On-demand adaptive/incremental data for F# https://fsprojects.github.io/FSharp.Data.Adaptive/
aardvark-platform/aardvark.base
Aardvark.Base is the foundation of the open-source Aardvark Platform for visual computing, real-time graphics, and visualization.
aardvark-platform/aardvark.rendering
Aardvark.Rendering is a high-performance, dependency-aware rendering engine. It is part of the open-source Aardvark Platform for visual computing, real-time graphics, and visualization.
DQLin/RealTimeStochasticLightcuts
Repository of the source code and demo of I3D 2020 paper Real-Time Stochastic Lightcuts
krauthaufen/FShade
FShade is a Library allowing users to write Shaders in F# using code-quotations
aardvark-platform/aardvark.media
Serverside, functional (ELM style) front-end and UI for Aardvark, an open-source platform for visual computing, real-time graphics and visualization.
pro3d-space/PRo3D
PRo3D, short for Planetary Robotics 3D Viewer, is an interactive 3D visualization tool allowing planetary scientists to work with high-resolution 3D reconstructions of planetary surfaces.
krauthaufen/Adaptify
aardvark-platform/aardvark.algodat
Aardvark.Algodat contains advanced geometric and photometric data structures and algorithms. It is part of the open-source Aardvark Platform for visual computing, real-time graphics, and visualization.
wotatz/sst-demo
Stochastic Substitute Tree (SST) real-time demo
aardvark-community/learningAardvark
Toy project to learn Aardvark
aardvark-community/aardvark.gltf
A simple wrapper for glTF2Loader using Aardvark's datastructures
aardvark-platform/aardvark.data
Collection of data loaders, importers, and encoders for the Aardvark platform.