lukaasm's Stars
raysan5/raylib
A simple and easy-to-use library to enjoy videogames programming
g-truc/glm
OpenGL Mathematics (GLM)
electronicarts/EASTL
EASTL stands for Electronic Arts Standard Template Library. It is an extensive and robust implementation that has an emphasis on high performance.
recastnavigation/recastnavigation
Industry-standard navigation-mesh toolset for games
jrouwe/JoltPhysics
A multi core friendly rigid body physics and collision detection library. Written in C++. Suitable for games and VR applications. Used by Horizon Forbidden West.
ConfettiFX/The-Forge
The Forge Cross-Platform Rendering Framework PC Windows, Steamdeck (native), Ray Tracing, macOS / iOS, Android, XBOX, PS4, PS5, Switch, Quest 2
Neargye/magic_enum
Static reflection for enums (to string, from string, iteration) for modern C++, work with any enum type without any macro or boilerplate code
lewissbaker/cppcoro
A library of C++ coroutine abstractions for the coroutines TS
xtensor-stack/xsimd
C++ wrappers for SIMD intrinsics and parallelized, optimized mathematical functions (SSE, AVX, AVX512, NEON, SVE))
edubart/nelua-lang
Minimal, efficient, statically-typed and meta-programmable systems programming language heavily inspired by Lua, which compiles to C and native code.
vimpunk/mio
Cross-platform C++11 header-only library for memory mapped file IO
memononen/nanosvg
Simple stupid SVG parser
aantron/better-enums
C++ compile-time enum to string, iteration, in a single header file
LNReader/lnreader
Light novel reader for Android.
martinus/robin-hood-hashing
Fast & memory efficient hashtable based on robin hood hashing for C++11/14/17/20
matt-42/lithium
Easy to use C++17 HTTP Server with no compromise on performances. https://matt-42.github.io/lithium
gscept/nebula
Nebula is an open-source and free-to-use modern C++ game engine.
mpark/patterns
This is an experimental library that has evolved to P1371, proposed for C++23.
jeremy-rifkin/cpptrace
Simple, portable, and self-contained stacktrace library for C++11 and newer
stavroskasidis/BlazorContextMenu
A context menu component for Blazor !
icculus/physfs
A portable, flexible file i/o abstraction.
websnarf/bstrlib
The Better String Library
a-e-k/canvas_ity
A tiny, single-header <canvas>-like 2D rasterizer for C++
pkdawson/imgui-godot
Dear ImGui plugin for Godot 4
DragonJoker/RenderGraph
Render graph management library.
google/cppdap
C++ library for the Debug Adapter Protocol
skaarj1989/FrameGraph
Renderer agnostic frame graph library
kuafuwang/LspCpp
A Language Server Protocol implementation in C++
edubart/nelua-benchmarks
Benchmarks for comparing efficiency of Nelua with Lua, LuaJIT and C
lliryk/ImGui-SDF
Signed Distance Field font rendering for ImGui*