Pinned Repositories
Analytic-Splatting
[ECCV 2024 - Oral] Analytic-Splatting Anti-Aliased 3D Gaussian Splatting via Analytic Integration
CuMCubes
CUDA implementation of Marching Cubes for Python (Depends on torch)
CuStereoMatching
CUDA implementation of Stereo Marching for Pytorch(Support forward and backward). building...
CuVoxelization
CUDA implementation of Voxelization for Pytorch
fa18-lab-starter
CS61C class for 2018 fall
fa18-proj1-starter
"Shape from Stereo", in C and RISC-V.
GS-IR
lzhnb
Primitive3D
Self practice library of pytorch-based 3D geometry processing
torch_mvs
lzhnb's Repositories
lzhnb/GS-IR
lzhnb/Analytic-Splatting
[ECCV 2024 - Oral] Analytic-Splatting Anti-Aliased 3D Gaussian Splatting via Analytic Integration
lzhnb/CuMCubes
CUDA implementation of Marching Cubes for Python (Depends on torch)
lzhnb/Primitive3D
Self practice library of pytorch-based 3D geometry processing
lzhnb/CuVoxelization
CUDA implementation of Voxelization for Pytorch
lzhnb/CuStereoMatching
CUDA implementation of Stereo Marching for Pytorch(Support forward and backward). building...
lzhnb/torch_mvs
lzhnb/lzhnb
lzhnb/neovim-vide
My customized neovim. Light. Developing.(Python User)
lzhnb/neovim-vide-old
My customized neovim. Light. Developing.(Python User)
lzhnb/nuscenes-devkit
The devkit of the nuScenes dataset.
lzhnb/personal_record
lzhnb/SceneNeRF
Self-practice NeRF for unbounded scenes
lzhnb/vimrc
My customized vimrc. Light, while strong enough. Developing.(Python User)
lzhnb/cosypose
lzhnb/CppCoreGuidelines
The C++ Core Guidelines are a set of tried-and-true guidelines, rules, and best practices about coding in C++
lzhnb/dotfiles
my custom dotfiles
lzhnb/fm
A terminal based file manager
lzhnb/GAMES101
lzhnb/games106
现代图形绘制流水线原理与实践,作业框架。
lzhnb/lzhnb.github.io
AcadHomepage: A Modern and Responsive Academic Personal Homepage
lzhnb/mseg-semantic
An Official Repo of CVPR '20 "MSeg: A Composite Dataset for Multi-Domain Segmentation"
lzhnb/nerfacc
A General NeRF Acceleration Toolbox in PyTorch.
lzhnb/NeuS
lzhnb/Pilot
Pilot – mini game engine for games104
lzhnb/PointGroup
PointGroup: Dual-Set Point Grouping for 3D Instance Segmentation
lzhnb/scipy
Scipy library main repository
lzhnb/SemanticNeuS
lzhnb/test_push
lzhnb/vim-vide
Lightest vimrc, while strong enough. 最轻的vim配置,却足够强!