lzhnb's Stars
typst/typst
A new markup-based typesetting system that is powerful and easy to learn.
karpathy/llm.c
LLM training in simple, raw C/CUDA
Stability-AI/generative-models
Generative Models by Stability AI
deepinsight/insightface
State-of-the-art 2D and 3D Face Analysis Project
naklecha/llama3-from-scratch
llama3 implementation one matrix multiplication at a time
facebookresearch/segment-anything-2
The repository provides code for running inference with the Meta Segment Anything Model 2 (SAM 2), links for downloading the trained model checkpoints, and example notebooks that show how to use the model.
voxel51/fiftyone
Refine high-quality datasets and visual AI models
facebookresearch/DiT
Official PyTorch Implementation of "Scalable Diffusion Models with Transformers"
Doubiiu/ToonCrafter
[SIGGRAPH Asia 2024, Journal Track] ToonCrafter: Generative Cartoon Interpolation
DepthAnything/Depth-Anything-V2
[NeurIPS 2024] Depth Anything V2. A More Capable Foundation Model for Monocular Depth Estimation
Blealtan/efficient-kan
An efficient pure-PyTorch implementation of Kolmogorov-Arnold Network (KAN).
NVlabs/stylegan2-ada-pytorch
StyleGAN2-ADA - Official PyTorch implementation
hbb1/2d-gaussian-splatting
[SIGGRAPH'24] 2D Gaussian Splatting for Geometrically Accurate Radiance Fields
gongminmin/KlayGE
KlayGE is a cross-platform open source game engine with plugin-based architecture.
spla-tam/SplaTAM
SplaTAM: Splat, Track & Map 3D Gaussians for Dense RGB-D SLAM (CVPR 2024)
Drexubery/ViewCrafter
Official implementation of "ViewCrafter: Taming Video Diffusion Models for High-fidelity Novel View Synthesis"
OTFCG/Awesome-Game-Analysis
a comprehensive collection of video game tech analysis resources
autonomousvision/gaussian-opacity-fields
[SIGGRAPH Asia'24 & TOG] Gaussian Opacity Fields: Efficient Adaptive Surface Reconstruction in Unbounded Scenes
Stable-X/StableNormal
[SIGGRAPH Asia 2024 (Journal Track)] StableNormal: Reducing Diffusion Variance for Stable and Sharp Normal
zzzyuqing/DreamMat
[SIGGRAPH2024] DreamMat: High-quality PBR Material Generation with Geometry- and Light-aware Diffusion Models
OpenMeshLab/MeshXL
[NeurIPS 2024] MeshXL: Neural Coordinate Field for Generative 3D Foundation Models, a 3D fundamental model for mesh generation
SonSang/dmesh
Official implementation for "DMesh: A Differentiable Representation for General Meshes" (NeurIPS 2024)
samxuxiang/BrepGen
[SIGGRAPH 2024] Official PyTorch Implementation of "BrepGen: A B-rep Generative Diffusion Model with Structured Latent Geometry".
Xrvitd/CWF
Code of CWF: Consolidating Weak Features in High-quality Mesh Simplification, ACM Transactions on Graphics, SIGGRAPH 2024
RongLiu-Leo/AtomGS
[BMVC'24] Official implementation for the paper "AtomGS: Atomizing Gaussian Splatting for High-Fidelity Radiance Field"
Lxiangyue/GenN2N
[CVPR'24 - Rebuttal Score 554] GenN2N: Generative NeRF2NeRF Translation
lihaolin88/3D-Half-Gaussian-Splatting
dukang/GS-ID.
Gorilla-Lab-SCUT/Visual-Auditory-Fusion-Perception
广东省“珠江人才计划”——服务机器人智能引擎平台
Time-Coder/Glass-Engine
A Python 3D Engine