Issues
- 0
Using in a gpu context ?
#92 opened by Asti0s - 1
box collision detection
#90 opened by KevinWang-kk - 1
Minor nitpick about FMA doc / comment
#91 opened by lycium - 1
warning C4267: conversion from 'size_t' to 'unsigned int', possible loss of data
#89 opened by tksuoran - 1
Fail to build C API with clang
#88 opened by xq114 - 3
Python bindings available?
#86 opened by drlukeparry - 3
Updating node positions and sizes?
#85 opened by kariem2k - 16
- 4
Sweep SAH builder
#83 opened by ib00 - 1
- 1
Optimize node index serialization
#77 opened by heyx3 - 4
Possible stale pointer usage in extract_bvh()?
#81 opened by tksuoran - 1
Adding and Removing elements
#76 opened by heyx3 - 1
Ability to re-use BVH allocations?
#75 opened by heyx3 - 1
Potential bug in traversal functions
#79 opened by heyx3 - 3
Other traversal types
#30 opened by madmann91 - 8
- 1
Consider adding to vcpkg
#71 opened by crgnam - 4
Cancel build +progress monitor
#67 opened by Silverlan - 1
- 1
- 3
Identifiers near and far in bvh.h cause issues when precompiled headers are used
#61 opened by tksuoran - 5
Library does not handle rays parallel to axes
#60 opened by mitjap - 2
Two tests need pthread to compile on linux
#58 opened by maidamai0 - 1
- 1
Face culling options?
#56 opened by fynv - 1
- 2
- 1
raw, bvh node data to upload to the gpu
#53 opened by sivansh11 - 1
Two questions: MB and primitive splitting
#52 opened by ib00 - 11
Numerical issue at triangle edges?
#51 opened by fynv - 5
pragma STDC FP_CONTRACT ON in utilities.hpp is not supported in Visual Studio 2022
#43 opened by mdesmedt - 3
bvh_always_inline inline
#45 opened by tksuoran - 13
MSVC warning 4146 on radix sort
#34 opened by gamemachine - 3
Undefined behavior in morton_split
#40 opened by kostinio - 2
Height Field Support
#39 opened by tay10r - 3
- 4
Closest Point
#35 opened by lawsonAGMT - 1
Dot Product Elimination in Sphere Intersector
#37 opened by tay10r - 2
Data Race in bvh.hpp
#36 opened - 4
Traversal returns All Hits
#33 opened by OptimisticMonkey - 1
Insert primitives into BVH
#32 opened by rcallagh - 1
- 7
LocallyOrderedClustering does not terminate
#29 opened by Janos95 - 18
Missing triangles in output
#28 opened by cignox1 - 7
std::fill performance issues under visual c++
#27 opened by cignox1 - 4
Comparison with fcpw
#26 opened by Janos95 - 6
- 3
MSVC bit field packing
#24 opened by RNuWM - 3
Normalizing a bvh::Triangle's normal...
#23 opened by newr5