maxilevi
software, business, tennis, engineering, finance, graphics and dogs. 23 years old.
@leastsquaresLondon
maxilevi's Stars
ytdl-org/youtube-dl
Command-line program to download videos from YouTube.com and other video sites
ocornut/imgui
Dear ImGui: Bloat-free Graphical User interface for C++ with minimal dependencies
scrapy/scrapy
Scrapy, a fast high-level web crawling & scraping framework for Python.
mxgmn/WaveFunctionCollapse
Bitmap & tilemap generation from a single example with the help of ideas from quantum mechanics
networkx/networkx
Network Analysis in Python
Zulko/moviepy
Video editing with Python
MonoGame/MonoGame
One framework for creating powerful cross-platform games.
zeux/meshoptimizer
Mesh optimization library that makes meshes smaller and faster to render
yck1509/ConfuserEx
An open-source, free protector for .NET applications
opentk/opentk
The Open Toolkit library is a fast, low-level C# wrapper for OpenGL, OpenAL & OpenCL. It also includes windowing, mouse, keyboard and joystick input and a robust and fast math library, giving you everything you need to write your own renderer or game engine. OpenTK can be used standalone or inside a GUI on Windows, Linux, Mac.
Kobzol/hardware-effects
Demonstration of various hardware effects.
eduard-permyakov/permafrost-engine
An OpenGL RTS game engine written in C
tokland/youtube-upload
Upload videos to Youtube from the command line
aras-p/glsl-optimizer
GLSL optimizer based on Mesa's GLSL compiler. Used to be used in Unity for mobile shader optimization.
kmammou/v-hacd
Automatically exported from code.google.com/p/v-hacd
manrajgrover/football-cli
⚽ Command line interface for Hackers who love football
maxilevi/project-skylines
procedural retro 3d game, winner of the GitHub Gameoff 2017
roy-t/AStar
A fast 2D path finding library based on the A* algorithm. Works with both grids and graphs. Supports any .NET variant that supports .NETStandard 2.0 or higher. This library has no external dependencies. The library is licensed under the MIT license.
discosultan/VulkanCore
Vulkan 1.0 graphics and compute API bindings for .NET Standard
dominikwodniok/dualmc
Simple C++ implementation of the (manifold) dual marching cubes algorithm from Gregory M. Nielson
Tecla/Rayito
Simple ray tracing tutorials
Erkaman/glsl-worley
Worley noise implementation for WebGL shaders
roy-t/MSDF
A Multi-spectrum signed distance field font sample for monogame
maxilevi/MeshOptimizer.NET
a .NET compatible P/Invoke wrapper around meshoptimizer
tyronx/occlusionculling
The occlusion culling system used by Vintage Story
maxilevi/isosurface
webGL demo showing isosurface polygonizer algorithms
maxilevi/pygram
A python utility that posts saved images to instagram on a configured schedule.
maxilevi/gl-raytracing
a realtime raytracing demo using OpenGL & C++
quimey/itchallenge-2018
RgtArRr/AtomPlayer
Build with electron