Pinned Repositories
ImGui.NET
An ImGui wrapper for .NET.
CrazyCore
Repository containing the game assets and code for Crazy Core
ge
A general-purpose 3D game engine with editor, built with .NET Core
nativelibraryloader
A .NET Standard library for loading native shared libraries and retrieving function pointers.
opentk
This Open Toolkit library is a fast, low-level C# wrapper for OpenGL and OpenAL. It can be used standalone or inside a GUI on Windows, Linux, Mac, Android and iOS.
ShaderGen
Proof-of-concept library for generating HLSL, GLSL, and Metal shader code from C#,
veldrid-raytracer
A C# ray tracer, capable of running on both the CPU and GPU.
veldrid-samples
Sample projects for Veldrid
vk
Low-level Vulkan bindings for .NET.
veldrid
A low-level, portable graphics library for .NET.
mellinoe's Repositories
mellinoe/BoxGame
A prototype game engine and small sample game using OpenTK and BEPU Physics, running atop CoreCLR.
mellinoe/ApiTools
Repo for some of the tools used in the corefx build, like GenFacades and ApiCompat
mellinoe/dota2-api-viewer
A very primitive console application for querying some of the Dota 2 Web APIs.
mellinoe/NetworkInformationApp
A small app that prints stuff retrieved from the System.Network.NetworkInformation library.
mellinoe/StringFormatter
Zero-allocation string formatting for .NET.
mellinoe/ultraviolet
The Ultraviolet Framework is a .NET game development framework written in C#.
mellinoe/CustomXunitRunner
A very simple command-line test runner for Xunit.
mellinoe/FacadePorter
A helper tool for generating the facade projects from our TFS source.
mellinoe/msbuild
The Microsoft Build Engine (MSBuild) is the build platform for .NET and Visual Studio.
mellinoe/NetCoreTemplate
A simple repo template for making libraries and applications targeting .NET Core.
mellinoe/RayTracer
A port of my old Ray Tracer demo to CoreCLR
mellinoe/System.Threading.Tasks.Coverage
A place to put the collected coverage data for System.Threading.Tasks