mengdada's Stars
996icu/996.ICU
Repo for counting stars and contributing. Press F to pay respect to glorious developers.
jakiestfu/Medium.js
A tiny JavaScript library for making contenteditable beautiful (Like Medium's editor)
EpicGames/Signup
Information about signing up for a free Epic Games account, and getting access to UnrealEngine source code.
Auburn/FastNoiseLite
Fast Portable Noise Library - C# C++ C Java HLSL GLSL JavaScript Rust Go
Tencent/behaviac
behaviac is a framework of the game AI development, and it also can be used as a rapid game prototype design tool. behaviac supports the behavior tree, finite state machine and hierarchical task network(BT, FSM, HTN)
SunLiner/MiaowShow
iOS视频直播项目
Megafunk/MassSample
My understanding of Unreal Engine 5's experimental ECS plugin with a small sample project.
VSZue/DonAINavigation
This plugin provides a 3D dynamic pathfinding system for use with Unreal Engine 4. It's primarly designed for Flying AI creatures based in dynamic or procedural worlds that need to solve complex pathfinding tasks.
qianqians/abelkhan
alvinhui/alvinhui.github.io
http://alvinhui.github.io/
UE4-OceanProject/ComputeShaderDev
Proof of concept Compute Shader without using data packing in textures for input/output
johang88/triton
A game engine using C# / OpenTK, not very good
DimaMukhin/opengl-ray-tracer
OpenGL ray-tracer supporting lighting, shadows, reflection, and refraction
mengdada/kbengine_ue4_demo
This client-project is written for kbengine(a MMOG engine of server)