meshula
Gamedev & Virtual Production // since 8 bit days :space_invader:
Pixar Animation StudiosBrigadoon
Pinned Repositories
awesome-voxel
Voxel resources for coders
gusteau
Anyone can code
LabCamera
A physically based camera model for virtual production and computer graphics
LabMidi
Midi IN and OUT. Standard midi file parser and player. Midi Softsynth implementation.
Nanocolor
Nanocolor, a lightweight color transformation library
OpenSteer
OpenSteer is a C++ library to help build steering behaviors for autonomous characters in games and animation.
tinygizmo
:triangular_ruler: An immediate mode 3D gimzo (translation, rotation, scale for scene editing) in ~1200 LoC
tinyusd
A really small getting-started project for USD based projects
tonemapper
Tone Mapper
meshula's Repositories
meshula/tinygizmo
:triangular_ruler: An immediate mode 3D gimzo (translation, rotation, scale for scene editing) in ~1200 LoC
meshula/gusteau
Anyone can code
meshula/LabRender
OpenGL rendering engine with software configured pipeline
meshula/LabMath
work in progress math library
meshula/LabSound
A C++11 audio engine derived from the WebAudio specification
meshula/LabSoundGraphToy
Graph Explorer for LabSound
meshula/LabVfx
LabVfx
meshula/Landru
Landru compiler and VM
meshula/HxA
A open, easy to implement binary file format for 3D assets
meshula/LabCart
meshula/TexSyn-umbrella
umbrella for Craig Reynold's TexSyn project
meshula/TurboJpegSwift
Proof of concept swift bindings for libturbojpeg
meshula/WWDC2022-SwiftUINodeEditor
meshula/cute_headers
Collection of cross-platform one-file C/C++ libraries with no dependencies, primarily used for games
meshula/Effekseer
meshula/futureproof
A live editor for fragment shaders, powered by Neovim, WebGPU, and Zig!
meshula/imgui
Dear ImGui: Bloat-free Graphical User interface for C++ with minimal dependencies
meshula/MaterialX
MaterialX C++ and Python libraries
meshula/MetalUI
🤘 Metal with SwiftUI
meshula/multiplay
Framework for doing multiplayer games
meshula/nativefiledialog
A tiny, neat C library that portably invokes native file open and save dialogs.
meshula/OpenTimelineIO-Swift-Bindings
Swift bindings for the OpenTimelineIO Library (http://opentimeline.io)
meshula/pico8carts
meshula/poplar-trie
C++17 implementation of memory-efficient dynamic tries
meshula/SoundHack
meshula/SwiftyLISP
A minimal LISP implemented in Swift
meshula/tlRender
tlRender, or timeline render, is an early stage project for rendering editorial timelines
meshula/ulisp
A version of the Lisp programming language for ATmega-based Arduino boards
meshula/vkhelpers
Vulkan c helper library
meshula/yaml-usd
scripts for interchanging yaml and usd