meshula
Gamedev & Virtual Production // since 8 bit days :space_invader:
Pixar Animation StudiosBrigadoon
Pinned Repositories
awesome-voxel
Voxel resources for coders
gusteau
Anyone can code
LabCamera
A physically based camera model for virtual production and computer graphics
LabMidi
Midi IN and OUT. Standard midi file parser and player. Midi Softsynth implementation.
Nanocolor
Nanocolor, a lightweight color transformation library
OpenSteer
OpenSteer is a C++ library to help build steering behaviors for autonomous characters in games and animation.
tinygizmo
:triangular_ruler: An immediate mode 3D gimzo (translation, rotation, scale for scene editing) in ~1200 LoC
tinyusd
A really small getting-started project for USD based projects
tonemapper
Tone Mapper
usd-godot
meshula's Repositories
meshula/Fusion-Forth
A Forth interpreter/compiler and IDE for Atari ST
meshula/fizzim
Fizzim, finite state machine compiler, and various old engine components
meshula/FractalLab
WebGL interactive fractal renderer
meshula/Cinder-Samples
Sample applications for the Cinder framework
meshula/LabWeb
Some simple web coding things like Json and Web Sockets in C++
meshula/homeworld
Mirror of the Homeworld 1 source release from Relic Developer Network and HomeworldSDL 0.3 release
meshula/Duration
Duration is an application for designing change over time
meshula/fraunhofer
Far-Field Lens Diffraction
meshula/hexplanet
Hex Planet Demo/Example
meshula/path-following
JavaScript implementation of Craig Reynolds’s path-following algorithm
meshula/rastafont
Tiny raster font blitting library
meshula/sandbox
Graphics and physics research, snippets, demos
meshula/websocketpp
C++/Boost Asio based websocket client/server library