metabast's Stars
theatre-js/theatre
Motion design editor for the web
pmndrs/drei
🥉 useful helpers for react-three-fiber
sintaxi/harp
Static Web Server/Generator/Bundler
jamiebuilds/spectacle-code-slide
:metal: Present code with style
oframe/ogl
Minimal WebGL Library
lo-th/Oimo.js
Lightweight 3d physics engine for javascript
patriciogonzalezvivo/lygia
LYGIA, it's a granular and multi-language (GLSL, HLSL, WGSL, MSL and CUDA) shader library designed for performance and flexibility
gkjohnson/three-mesh-bvh
A BVH implementation to speed up raycasting and enable spatial queries against three.js meshes.
gkjohnson/three-gpu-pathtracer
Path tracing renderer and utilities for three.js built on top of three-mesh-bvh.
NateTheGreatt/bitECS
Functional, minimal, data-oriented, ultra-high performance ECS library written in JavaScript
hmans/miniplex
A 👩💻 developer-friendly entity management system for 🕹 games and similarly demanding applications, based on 🛠 ECS architecture.
ubilabs/kd-tree-javascript
JavaScript k-d Tree Implementation
coffeedoc/codo
CoffeeScript API documentation generator. It's like YARD but for CoffeeScript!
minimalcomps/minimalcomps
Minimal ActionScript 3.0 UI Components for Flash
lo-th/uil
simple javascript ui
stefankoegl/kdtree
A Python implementation of a kd-tree
donmccurdy/three-to-cannon
Convert a THREE.Mesh to a CANNON.Shape.
tuxalin/procedural-tileable-shaders
Collection of tileable procedural textures such as: cellular noise, fbm, voronoi, perlin and other.
pyalot/webgl-deferred-irradiance-volumes
An implementation of deferred irradiance volumes in WebGL
drewbourne/mockolate
fake chocolate, mock objects and test spies for AS3
nquinlan/better-random-numbers-for-javascript-mirror
A direct mirror of Johannes Baagøe's wiki on implementations of Randomness in Javascript.
MindScriptAct/mvcExpress-framework
ActionScript 3 MVC framework focused on speed and simplicity.
KusStar/vite-plugin-glslify
A plugin for Vite to compile glslify shader code
bma73/gordon-server
Multiuser Server for NodeJS, HTML5/Javascript and Flash/AS3
shawnchin/kd3
Balanced 3D k-d tree. Used for searching neighbouring points within a certain radius of influence.
bma73/gordon-client
HTML5/Javascript and Flash/AS3 clients for the Gordon server.
mua/glsl-fast-gaussian-blur
optimized single-pass blur shaders for GLSL
martial/front-template
Template pour designers fronts