micahpearlman/MonkVG
MonkVG is an OpenVG 1.1 like vector graphics API implementation optimized for game use currently using an OpenGL ES backend that should be compatible with any HW that supports OpenGL ES 2.0 which includes most iOS and Android devices.
C++NOASSERTION
Stargazers
- bokiGermany
- caspervonb@urbdyn
- cfrSt. Petersburg
- chapadosSan Francisco
- cycle-zzUniversity of Western Australia (iVEC, ICRAR)
- DaToBSn
- egueli
- exavolt
- hiepndNo Power-up
- ishaniUK
- jasonetHongKong
- jpellerinStripe
- kyoshikawaElectricwoods
- lubosz@collabora
- mattrudderTwitch
- microcaiChina
- nathany@nathany-copia
- neomantraNeomantra Corp
- netshadeIndianapolis, IN
- nuthatchNuthatch Graphics
- oztc@onemee_ai
- paupawsanJapan
- pdjonovVancouver, BC
- ricardoquesadaCalifornia. USA
- skyfe79Burt.K
- srwNektra Advanced Computing & Data Big Bang
- sue602onemt
- talentlesstacos'r'us
- teejTitan Systems, Inc
- tiagosr@Unity-Technologies
- vanbAtlanta, GA
- waterlouFirst Water Tech Ltd
- wiseoldduck
- wujunYeech Technology LLC.
- zakahiro
- zerotriSanta Rosa, California