michaelgrilo's Stars
tailwindlabs/tailwindcss
A utility-first CSS framework for rapid UI development.
ray-project/ray
Ray is a unified framework for scaling AI and Python applications. Ray consists of a core distributed runtime and a set of AI Libraries for accelerating ML workloads.
artf/grapesjs
Free and Open source Web Builder Framework. Next generation tool for building templates without coding
kmario23/deep-learning-drizzle
Drench yourself in Deep Learning, Reinforcement Learning, Machine Learning, Computer Vision, and NLP by learning from these exciting lectures!!
dotnet/blazor
Blazor moved to https://github.com/dotnet/aspnetcore
mertJF/tailblocks
Ready-to-use Tailwind CSS blocks.
sebastianstarke/AI4Animation
Bringing Characters to Life with Computer Brains in Unity
Unity-Technologies/EntityComponentSystemSamples
UnityTechnologies/open-project-1
Unity Open Project #1: Chop Chop
LantaoYu/MARL-Papers
Paper list of multi-agent reinforcement learning (MARL)
facebookresearch/ReAgent
A platform for Reasoning systems (Reinforcement Learning, Contextual Bandits, etc.)
tensorflow/agents
TF-Agents: A reliable, scalable and easy to use TensorFlow library for Contextual Bandits and Reinforcement Learning.
Unity-Technologies/UniversalRenderingExamples
This project contains a collection of Custom Renderer examples. This will be updated as we refine the feature and add more options.
SheffieldML/GPy
Gaussian processes framework in python
Unity-Technologies/VisualEffectGraph-Samples
Visual Effect Graph - Samples Project
LiveDuo/destack
Page builder for Next.js 🅧. Zero-config deployment 🚀. React now supported!
Unity-Technologies/com.unity.multiplayer.samples.coop
A small-scale cooperative game sample built on the new, Unity networking framework to teach developers about creating a similar multiplayer game.
Unity-Technologies/SpaceshipDemo
Spaceship Demo - AAA Playable First person demo showcasing effects made with Visual Effect Graph and rendered with High Definition Render Pipeline
Unity-Technologies/PhysicsExamples2D
Examples of various Unity 2D Physics components and features.
sreyafrancis/PFNN
Phase-Functioned Neural Networks for Character Control
Unity-Technologies/Unity.Animation.Samples
Repository of projects that showcase the new DOTS animation package (com.unity.animation).
Unity-Technologies/marathon-envs
A set of high-dimensional continuous control environments for use with Unity ML-Agents Toolkit.
Unity-Technologies/Kinematica_Demo
Kinematica Demo Project
mbaske/angry-ai
Battle Robots Demo made with Unity Machine Learning Agents
ssell/UnityDotsCharacterController
Basic Character Controller Using ECS and Unity.Physics Packages
cghezhang/MANN
Mode-Adaptive Neural Networks for Quadraped Motion Control
igradeca/PFNN-Demo
Demonstration in Unity about Phase-Functioned Neural Network for Character Control
joanllobera/marathon-envs
A set of high-dimensional continuous control environments for use with Unity ML-Agents Toolkit.
mbaske/ml-selfplay-fighter
Self-Play Boxing Match made with Unity Machine Learning Agents
heysaik/CharacterController-RealityKit
An example project of using the new Character Controller component in RealityKit 2.0