miguel12345's Stars
gpt-engineer-org/gpt-engineer
Platform to experiment with the AI Software Engineer. Terminal based. NOTE: Very different from https://gptengineer.app
google-research/tuning_playbook
A playbook for systematically maximizing the performance of deep learning models.
tinygrad/tinygrad
You like pytorch? You like micrograd? You love tinygrad! ❤️
Unity-Technologies/UnityCsReference
Unity C# reference source code.
wolfpld/tracy
Frame profiler
Unity-Technologies/EntityComponentSystemSamples
udacity/self-driving-car
The Udacity open source self-driving car project
jagt/clumsy
clumsy makes your network condition on Windows significantly worse, but in a controlled and interactive manner.
openimages/dataset
The Open Images dataset
Chlumsky/msdfgen
Multi-channel signed distance field generator
FreyaHolmer/ShaderForge
A Shader Editor for Unity
zhoubolei/CAM
Class Activation Mapping
artix41/awesome-transfer-learning
Best transfer learning and domain adaptation resources (papers, tutorials, datasets, etc.)
microsoft/DirectXTK12
The DirectX Tool Kit (aka DirectXTK12) is a collection of helper classes for writing DirectX 12 code in C++
Unity-Technologies/Unity.Mathematics
The C# math library used in Unity providing vector types and math functions with a shader like syntax
SaladLab/Json.Net.Unity3D
Forked Newtonsoft.Json to support Unity3D
Unity-Technologies/NativeRenderingPlugin
C++ Rendering Plugin example for Unity
jpvanoosten/LearningDirectX12
This repository is intended to be used as a code repository for learning DirectX 12.
NVlabs/flip
A tool for visualizing and communicating the errors in rendered images.
keijiro/DepthInverseProjection
An example showing how to inverse-project depth samples into the view/world space in Unity.
keijiro/Retro3DPipeline
A minimal example of a custom render pipeline with the Retro3D shader.
kayac/kamakura-shaders
Kamakura Shaders
inkle/slayout
UI layout and animation component for Unity
Kitware/VeloView
VeloView performs real-time visualization and easy processing of live captured 3D LiDAR data from Velodyne sensors (Alpha Prime™, Puck™, Ultra Puck™, Puck Hi-Res™, Alpha Puck™, Puck LITE™, HDL-32, HDL-64E). Runs on Windows, Linux and MacOS. This repository is a mirror of https://gitlab.kitware.com/LidarView/VeloView-Velodyne.
Josh015/Alloy
Alloy physical shader framework for Unity.
finixbit/elf-parser
Lightweight elf binary parser with no external dependencies - Sections, Symbols, Relocations, Segments
keijiro/Isaura
An attempt at making a aura thingie with a isoline shader.
keijiro/TextureUpdateExample
An example showing how to update textures from a native plugin in Unity.
keijiro/AdamPlaneReflection
Planar reflection effect from the Adam Interior Environment package.
KPDwyer/TextMeshEffects
Extending BaseMeshEffect for Unity's Text component