Pinned Repositories
AdvancedPythonForMaya
Course contents for my upcoming Advanced Python for Maya course
arap
as-rigid-as-possible (arap) maya deformer, in python
autokbisw
Automatic keyboard/input source switching for OSX
babycpp
Custom implemented language which is basically a small subset of c++, just another learning project.
brSmoothWeights
Advanced skin cluster weights smoothing tool for Autodesk Maya
CageDeformerMaya
Cage Deformer Plugins for Maya
cmt
Various maya tools that I write for my personal projects.
cvshapeinverter
A script and deformer that can invert a shape through a deformation chain so the shape can be applied as a front of chain shape. This has the same functionality as Christian Breitling’s correctiveShape plug-in. He stopped providing it after Maya 2008 so I’m providing a Python version that doesn’t need to be compiled.
DeltaMush
C++ deformer for Maya based on DeltaMush algorithm by Rhythm&Hues
dem-bones
An automated algorithm to extract the linear blend skinning (LBS) from a set of example poses
mmallmann's Repositories
mmallmann/cmt
Various maya tools that I write for my personal projects.
mmallmann/AdvancedPythonForMaya
Course contents for my upcoming Advanced Python for Maya course
mmallmann/arap
as-rigid-as-possible (arap) maya deformer, in python
mmallmann/autokbisw
Automatic keyboard/input source switching for OSX
mmallmann/babycpp
Custom implemented language which is basically a small subset of c++, just another learning project.
mmallmann/brSmoothWeights
Advanced skin cluster weights smoothing tool for Autodesk Maya
mmallmann/CageDeformerMaya
Cage Deformer Plugins for Maya
mmallmann/dem-bones
An automated algorithm to extract the linear blend skinning (LBS) from a set of example poses
mmallmann/direct-delta-mush
mmallmann/Fabric-RBF
A Generic N Dimentions Radial Basis Interpolation solver in KL
mmallmann/green_cage_deformer
Green Coordinates fun in maya
mmallmann/harmonicDeformer
Harmonic Deformer for Autodesk Maya
mmallmann/iDeform
Deformer suite for Autodesk Maya
mmallmann/ikrig
An implementation of components of the IK Rig as described by Alexander Bereznyak
mmallmann/maya-ml-rivet
proof of concept of machine learning rivet node
mmallmann/maya-spline-ik
Create a Spline IK setup on a curve. The setup features variable stretch and squash, variable rotation and sliding on curve.
mmallmann/maya_exprespy
Python expression node for Maya.
mmallmann/PoissonMLS
Poisson+MLS Deformer plugin for Maya
mmallmann/polySymmetry
Maya tool for finding the symmetry of a polygon mesh based on the topology.
mmallmann/pyflowgraph
Python Module for displaying flowgraphs using Pyside or PyQt.
mmallmann/quatExtras
Supplemental plugin for Autodesk Maya, filling in the gaps in the quatNodes plugin
mmallmann/rampWeights
Axis-based ramp node to create deformer weights for Autodesk Maya.
mmallmann/skinning_decomposition_kavan
A clean Python reimplementation of "Fast and Efficient Skinning of Animated Meshes."
mmallmann/ssds
An implementation of Skinning Decomposition with Similarity Transformations (I3D2018)
mmallmann/Stable-Neo-Hookean-Flesh-Simulation
mmallmann/tutorials
Collection repository for tutorials authored by Justin Israel
mmallmann/unity-another-auto-rigger
Unity scripts for the Another Auto Rigger system.
mmallmann/vfxcmake
Cmake Find modules for common vfx software, and general Cmake utility code
mmallmann/viper
Open-source code for VIPER -- Volume Invariant Position-based Elastic Rods
mmallmann/weightDriver