naruya
May the "metaverse" be a heartwarming world. Second-year doctoral student.
University of TsukubaTokyo, Japan
naruya's Stars
microsoft/monaco-editor
A browser based code editor
hpcaitech/ColossalAI
Making large AI models cheaper, faster and more accessible
bloc97/Anime4K
A High-Quality Real Time Upscaler for Anime Video
KwaiVGI/LivePortrait
Bring portraits to life!
taye/interact.js
JavaScript drag and drop, resizing and multi-touch gestures with inertia and snapping for modern browsers (and also IE9+)
mapbox/mapbox-gl-js
Interactive, thoroughly customizable maps in the browser, powered by vector tiles and WebGL
SakanaAI/AI-Scientist
The AI Scientist: Towards Fully Automated Open-Ended Scientific Discovery 🧑🔬
codemirror/dev
Development repository for the CodeMirror editor project
AiuniAI/Unique3D
[NeurIPS 2024] Unique3D: High-Quality and Efficient 3D Mesh Generation from a Single Image
Anttwo/SuGaR
[CVPR 2024] Official PyTorch implementation of SuGaR: Surface-Aligned Gaussian Splatting for Efficient 3D Mesh Reconstruction and High-Quality Mesh Rendering
101arrowz/fflate
High performance (de)compression in an 8kB package
NVlabs/nvdiffrec
Official code for the CVPR 2022 (oral) paper "Extracting Triangular 3D Models, Materials, and Lighting From Images".
buaacyw/MeshAnything
From anything to mesh like human artists. Official impl. of "MeshAnything: Artist-Created Mesh Generation with Autoregressive Transformers"
autonomousvision/sdfstudio
A Unified Framework for Surface Reconstruction
One-2-3-45/One-2-3-45
[NeurIPS 2023] Official code of "One-2-3-45: Any Single Image to 3D Mesh in 45 Seconds without Per-Shape Optimization"
colmap/glomap
GLOMAP - Global Structured-from-Motion Revisited
Stability-AI/stable-fast-3d
SF3D: Stable Fast 3D Mesh Reconstruction with UV-unwrapping and Illumination Disentanglement
nv-tlabs/NKSR
[CVPR 2023 Highlight] Neural Kernel Surface Reconstruction
Unity-Technologies/com.unity.webrtc
WebRTC package for Unity
Gorilla-Lab-SCUT/Fantasia3D
(ICCV2023) official repository for "Fantasia3D: Disentangling Geometry and Appearance for High-quality Text-to-3D Content Creation"
yohanshin/WHAM
nv-tlabs/XCube
[CVPR 2024 Highlight] XCube: Large-Scale 3D Generative Modeling using Sparse Voxel Hierarchies
chiehwangs/gaussian-head
Official repository for 'GaussianHead: High-fidelity Head Avatars with Learnable Gaussian Derivation'
yiqun-wang/HFS
HF-NeuS: Improved Surface Reconstruction Using High-Frequency Details (NeurIPS 2022)
PKU-YuanGroup/Cycle3D
Official implementation of Cycle3D: High-quality and Consistent Image-to-3D Generation via Generation-Reconstruction Cycle
James-Smyth/three-grass-demo
Demo of grass blowing in the wind in Three.JS / GLSL
fazeaction/three-gpu-particle-system
GPU based particle system for three.js. Heavily based on tdl library (https://github.com/greggman/tdl)
shi3z/speech-to-speech-japanese
drumath2237/luma-splatting-for-babylonjs
A library to load LumaAI Gaussian Splatting into Babylon.js, like the Luma Web Library.
rickapps/Koch-SnowFlake-Python
Draws each iteration of a Koch snowflake.