nianticlabs/map-free-reloc

What is the camera convention? What does the camera coordinate system look like?

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Hi! thanks for your great work!
The README.md says:

The pose is given in world-to-camera format, i.e. $R(q), t$ transform a world point $p$ to the camera coordinate system as $Rp + t$.

But what does the camera coordinate system look like? In detail, what is the direction of x,y,z axis of camera?

Hi, thanks for your question. The camera follows the OpenCV convention: X right, Y down, Z forward.

Thanks so much!