oculus-samples/Unity-TheWorldBeyond
Presence Platform showcase demonstrating usage of Scene, Passthrough, Interaction, Voice, and Spatializer. The Oculus SDK and other supporting material is subject to the Oculus proprietary license. Multiple licenses may apply.
C#NOASSERTION
Issues
- 3
No scene model to load since last update
#11 opened by Morganeon - 0
Unity3D higher then 2022.3.14
#23 opened by jamray747 - 18
Application keeps asking for Room Setup
#7 opened by rolandsmeenk - 6
Compilation errors in Unity 2023 alpha
#15 opened by vincismurf - 1
Depth API
#18 opened by KTRosenberg - 2
Passthrough artefacts
#22 opened by josefgrunig - 2
Not compatible with URP
#16 opened by vincismurf - 0
Table and couche occluders too high
#20 opened by davyloots - 0
My device is not have roomPermission
#19 opened by cym63238998 - 4
Will not recognize saved pass thru data unless appid is com.MyCompany.TheWorldBeyondSample
#17 opened by vincismurf - 1
Compilation issues in Unity 2022
#14 opened by vincismurf - 1
Voice Functions
#12 opened by owlandfox - 5
Please Help me!
#13 opened by cym63238998 - 1
Unity Editor : walls overlapping error
#10 opened by ClariceHilton - 4
Gradle Build Failed
#9 opened by ClariceHilton - 7
Build gets stuck at "Building Gradle Project"
#3 opened by dskill - 2
- 1
How to select Windows and Door frames
#6 opened by gatlee21 - 5
Failed to initialize Insight Passthrough
#5 opened by Parad0x-o1 - 1
failed
#4 opened by zlggithubzlg - 2
bad link in readme
#2 opened by dskill