ogswr's Stars
mob-sakai/ParticleEffectForUGUI
Render particle effect in UnityUI(uGUI). Maskable, sortable, and no extra Camera/RenderTexture/Canvas.
facebookresearch/frankmocap
A Strong and Easy-to-use Single View 3D Hand+Body Pose Estimator
Whinarn/UnityMeshSimplifier
Mesh simplification for Unity.
ColinLeung-NiloCat/UnityURP-MobileScreenSpacePlanarReflection
Reusable RendererFeature of MobileScreenSpacePlanarReflection
Dreaming381/Latios-Framework
A Unity DOTS framework for my personal projects
SebLague/Clouds
Cloud rendering test
krasa/StringManipulation
IntelliJ plugin - https://plugins.jetbrains.com/plugin/2162
cinight/CustomSRP
Many mini-custom-SRPs showing how to achieve different things when creating your own SRP. Only SRP Core package is needed.
keijiro/AsyncCaptureTest
Non-blocking screen capture example with asynchronous GPU readback
Yecats/GameDevTutorials
Houses various game development tutorials and resources.
MidLevel/Ruffles
Lightweight and fully managed reliable UDP library.
jaagupku/volumetric-clouds
Volumetric clouds in Unity
Dreaming381/lsss-wip
Latios Space Shooter Sample - an open Unity DOTS Project using the Latios Framework
Haruma-K/EZAddresser
Automatic addressing system for Unity Addressable Asset System.
ufcpp/UfcppSample
http://ufcpp.net/ 向けのサンプル
anasrar/ReNim
Blender add-on node-based retarget animation
MidLevel/MLAPI.Puncher
MLAPI.Puncher is a lightweight, cross-platform, easy to use implementation of NAT punchthrough.
timi-ty/procedural-animation
Procedural animation of an insect in unity using Inverse Kinematics and a skinned mesh. Also, the motion is driven with the legs of the model.
keijiro/BurstTestbed
Collection of Unity Burst samples
needle-mirror/com.unity.entities
The Entities package provides a modern Entity Component System (ECS) implementation with a basic set of systems and components made for Unity. 📦 [Mirrored from UPM, not affiliated with Unity Technologies.]
PauloPatez/ShaderGraph_LightNodes
Custom Unity Shader Graph nodes for retrieval of light information as well as Lambert and Specular Blinn-Phong with support for additional lights.
TheCyaniteProject/FlexibleGridLayout
An actually useable Grid Layout for Unity, as shown in this video: https://www.youtube.com/watch?v=CGsEJToeXmA
mightypanda/Unity-Fast-Bloom
Probably the fastest bloom implementation
mob-sakai/OpenSesame
A custom Roslyn compiler that allows access to internals/privates in other assemblies. Say "Open, Sesame!"
nvjob/stc8
#NVJOB STC8 v 3.2 (Custom shader for Unity SpeedTree 8)
gameDevMode/DOTSExample
An Example of Unity DOTS from the video: https://youtu.be/39qmpBh0zxE
ForgingStation/AI-Car---Unity-Hybrid-ECS
This repository contains AI controlled car / system built using Unity - Hybrid ECS.
ForgingStation/Flocking-Optimization---20000-Boids-on-Android-Smartphone
tnayuki/Unity-BurstWave
yuchiki/YuchiKaml_Document
Document of YuchKaml