Issues
- 0
Asymetrical Auras (5 cards)
#107 opened by MrHen - 0
"Next Card" discounts (2 cards)
#106 opened by MrHen - 1
Track Minions died this turn (5 cards)
#102 opened by MrHen - 0
Aura for cards in hand (4 cards)
#101 opened by MrHen - 0
50% attack other target (5 cards)
#60 opened by MrHen - 2
Combo (10 cards)
#59 opened by MrHen - 5
Adjacent auras (2 cards)
#58 opened by MrHen - 0
Refactoring goals
#109 opened by MrHen - 0
Explanation of Minion death mechanics
#118 opened by MrHen - 2
FYI: IRC channel
#38 opened by jleclanche - 0
Great Project
#134 opened by egrohs - 1
Cogmaster missing from implemented_cards.json file
#130 opened by fferrann - 1
Heads up: hs-data repository
#120 opened by jleclanche - 1
Long-term bug
#119 opened by slaymaker1907 - 5
Invalid minion indexes
#112 opened by slaymaker1907 - 3
A few general questions on the project's direction
#114 opened by Rutnar - 3
DeckFactoryTest.checkIncludeSpecifiedCardsUnlimitedCopies() sometimes fails the second assertion
#117 opened by slaymaker1907 - 1
Card.deepCopy is currently huge performance hit
#116 opened by slaymaker1907 - 2
Cost modifiers (6 cards)
#68 opened by MrHen - 2
Awesome project will try to help
#39 opened by tubadc - 2
Alter summoned/played minions (2 cards)
#61 opened by MrHen - 2
gradlew runSim is broken
#104 opened by MrHen - 7
File reorganization
#90 opened by MrHen - 0
Add BRM json data
#100 opened by MrHen - 0
Test reorganization
#97 opened by MrHen - 3
IdentityLinkedList purpose
#11 opened by Kallin - 1
Can't Attack (2 Cards)
#67 opened by MrHen - 1
React to minion death (6 cards)
#69 opened by MrHen - 3
Random Targeting (10 cards)
#86 opened by MrHen - 0
Import actual spell damage numbers from .json
#65 opened by MrHen - 2
Battlecry refactoring in progress
#83 opened by MrHen - 1
Deathrattle/RNG refactoring
#81 opened by MrHen - 4
- 1
Clockwork Giant and Hungry Crab
#70 opened by MrHen - 4
Quick Start
#56 opened by celsofranssa - 2
Aura Handling Refactoring
#54 opened by oyachai - 2
Missing weapons (pre-GvG)
#53 opened by MrHen - 1
Coding styles
#49 opened by MrHen - 1
Tribe refactoring
#50 opened by MrHen - 2
What is Minion.summoned_ for?
#47 opened by MrHen - 2
Human Readable Game History
#32 opened by Kallin - 2
- 6
getCharacter variants
#40 opened by MrHen - 4
- 4
FifoMinions
#37 opened by Kallin - 1
CardList.csv dynamic replacement
#29 opened by Kallin - 0
image upload
#24 opened by Kallin - 0
Yourkit open source license
#20 opened by Kallin - 2
collaborator access
#18 opened by Kallin - 2
Travis build
#13 opened by Kallin