poerlang's Stars
FreeCAD/FreeCAD
This is the official source code of FreeCAD, a free and opensource multiplatform 3D parametric modeler.
icsharpcode/ILSpy
.NET Decompiler with support for PDB generation, ReadyToRun, Metadata (&more) - cross-platform!
wasmerio/wasmer
🚀 The leading Wasm Runtime supporting WASIX and WASI
focus-creative-games/hybridclr
HybridCLR是一个特性完整、零成本、高性能、低内存的Unity全平台原生c#热更新解决方案。 HybridCLR is a fully featured, zero-cost, high-performance, low-memory solution for Unity's all-platform native c# hotupdate.
jekip/naive-ui-admin
Naive Ui Admin 是一款基于 Vue3、Vite3 和 TypeScript 的先进中后台解决方案,集成了前沿的前端技术栈和典型业务模型。它拥有二次封装组件、动态菜单、权限校验、粒子化权限控制等核心功能,旨在帮助企业快速构建高质量的中后台项目。无论在新技术运用或业务实践层面,都能为您提供有力支持,并将持续更新,以满足您不断变化的需求
moonbitlang/moonbit-docs
The docs of MoonBit programming language
prideout/par
single-file C libraries from Philip Allan Rideout
Interrupt/delverengine
Delver game engine and editor
jmgomez/NimForUE
Nim plugin for UE5 with native performance, hot reloading and full interop that sits between C++ and Blueprints. This allows you to do common UE workflows like for example to extend any UE class in Nim and extending it again in Blueprint if you wish so without restarting the editor. The final aim is to be able to do in Nim what you can do in C++
jcuda/jcuda
JCuda - Java bindings for CUDA
moonbitlang/moon
The build system and package manager for MoonBit
Bian-Sh/Assemblies-Hotfix-Toolkit-Unity
Assemblies hotfix with unity addressable , for windows and android , both mono and IL2CPP scripting backend,IL2CPP hotfix powered by wolong(HybridCLR)
houmain/gpupad
A flexible GLSL and HLSL shader editor and IDE.
moonbitlang/awesome-moonbit
A curated collection of awesome MoonBit tools, frameworks, libraries and articles.
janvorisek/drie
Drie is a Vue 3 component library for THREE.js made with TypeScript and Composition API.
UziTech/eslint-linter-browserify
Use eslint in the browser
Yoorkin/MoonUI
UI library written by moonbit-lang
fcenesiz/trail-effect
2d and 3d trail effect, on libgdx with ImmediateRenderer20 and ModelBatch
jjfumero/tornadovm-examples
Set of examples written for hardware acceleration via TornadoVM
mochi-neko/wasmer-unity
Provide a C# interface of Wasmer, one of the WebAssembly runtimes, integrating as a native plugin in Unity..
Trixt0r/gdx-spriter
LibGDX implementation for Spriter
ARCJ137442/JuNarsese.jl
JuNarsese: A Narsese data structure & transformation interface implemented with Julia | 一个用Julia实现的Narsese数据结构&转换接口
Maxwell175/YABEE
Export models from the Blender to Panda3D game engine
peter-jerry-ye/canvas
alphaolomi/vite-react-typescript-react-dnd
React Dnd Example/Boilerplate
Placeholder-Software/wasmbox
WASM Runtime For Unity
ARCJ137442/JuNarseseParsers
Junarsese-Parsers: Parser extensions for JuNarsese | JuNarsese的解析器扩展
ARCJ137442/PyNEI
NARS-Embodied-Interface in Python
ARCJ137442/BabelNAR_Implements
BabelNAR.jl 的特定 CIN 实现 | Implementation of BabelNAR.jl for specific CINs
reyjexter/pdfium-render-wasm