portsmouth's Stars
AcademySoftwareFoundation/OpenPBR
Specification and reference implementation for the OpenPBR Surface shading model
portsmouth/OculusShaderToy
An experimental Qt-based port of ShaderToy code running in OculusVR.
Specification and reference implementation for the OpenPBR Surface shading model
An experimental Qt-based port of ShaderToy code running in OculusVR.