Pinned Repositories
OpenPBR
Specification and reference implementation for the OpenPBR Surface shading model
fibre
WebGL 3d dynamical systems visualization
gravy
A WebGL simulation of gravitational lensing
hydrogenic
Hydrogenic orbitals volume rendered in WebGL
OculusShaderToy
An experimental Qt-based port of ShaderToy code running in OculusVR.
OpenPBR-viewer
An example implementation of OpenPBR in a WebGL pathtracer
snelly
A WebGL SDF pathtracer
snellytracer
Ray dispersion visualization in WebGL
stitch
A Python script to assemble extremely detailed satellite and terrain maps
Trinity
Programmable 3D fluid simulator running in WebGL.
portsmouth's Repositories
portsmouth/fibre
WebGL 3d dynamical systems visualization
portsmouth/snelly
A WebGL SDF pathtracer
portsmouth/Trinity
Programmable 3D fluid simulator running in WebGL.
portsmouth/gravy
A WebGL simulation of gravitational lensing
portsmouth/snellytracer
Ray dispersion visualization in WebGL
portsmouth/OpenPBR-viewer
An example implementation of OpenPBR in a WebGL pathtracer
portsmouth/EON-diffuse
Source code for the EON rough diffuse BRDF model
portsmouth/OculusShaderToy
An experimental Qt-based port of ShaderToy code running in OculusVR.
portsmouth/stitch
A Python script to assemble extremely detailed satellite and terrain maps
portsmouth/hydrogenic
Hydrogenic orbitals volume rendered in WebGL
portsmouth/the-sentinel-game
Automatically exported from code.google.com/p/the-sentinel-game
portsmouth/vidfilt
Video player with programmable filters
portsmouth/lidartoa
Convert LIDAR maps to Arnold
portsmouth/party
WebGL particle system
portsmouth/SDFGen
A simple commandline utility to generate grid-based signed distance field (level set) generator from triangle meshes, using code from Robert Bridson's website.
portsmouth/envmaps
envmap repository
portsmouth/cmbview
Automatically exported from code.google.com/p/cmbview
portsmouth/moltoa
Python script to convert molecular structures in SDF format to Arnold renderer
portsmouth/OpenPBR
Specification and reference implementation for the OpenPBR Surface shading model
portsmouth/openvdb
OpenVDB - Sparse volume data structure and tools
portsmouth/portsmouth
portsmouth/portsmouth.github.io
portsmouth/sdfGenn
portsmouth/testvids