pranavmalikk's Stars
All-Hands-AI/OpenHands
🙌 OpenHands: Code Less, Make More
facebookresearch/faiss
A library for efficient similarity search and clustering of dense vectors.
DioxusLabs/dioxus
Fullstack app framework for web, desktop, mobile, and more.
SWE-agent/SWE-agent
SWE-agent takes a GitHub issue and tries to automatically fix it, using GPT-4, or your LM of choice. It can also be employed for offensive cybersecurity or competitive coding challenges. [NeurIPS 2024]
EmbarkStudios/kajiya
💡 Experimental real-time global illumination renderer 🦀
fixie-ai/ultravox
A fast multimodal LLM for real-time voice
AiuniAI/Unique3D
[NeurIPS 2024] Unique3D: High-Quality and Efficient 3D Mesh Generation from a Single Image
Jondolf/avian
ECS-driven 2D and 3D physics engine for the Bevy game engine.
fegennari/3DWorld
3D Procedural Game Engine Using OpenGL
CLAY-3D/OpenCLAY
CLAY: A Controllable Large-scale Generative Model for Creating High-quality 3D Assets
Leafwing-Studios/leafwing-input-manager
A straightforward stateful input manager for the Bevy game engine.
lo-th/phy
Physics for three. Game engine
repalash/threepipe
A 3D viewer framework built on top of three.js with a focus on rendering, modularity and extensibility.
h3r2tic/dolly
Composable camera rigs
anopara/country-slice
KelianB/SPARK
Official implementation for the SIGGRAPH Asia 2024 paper SPARK: Self-supervised Personalized Real-time Monocular Face Capture
3dlg-hcvc/omages
We present Object Images (Omages): An homage to the classic Geometry Images.
actuate-rs/actuate
A framework for declarative programming in Rust
3DTopia/Phidias-Diffusion
[ICLR 2025] Phidias: A Generative Model for Creating 3D Content from Text, Image, and 3D Conditions with Reference-Augmented Diffusion
pex-gl/pex-renderer
Physically based renderer (PBR) and scene graph for PEX.
lifeiteng/naturalspeech3_facodec
FACodec: Speech Codec with Attribute Factorization used for NaturalSpeech 3
rust-adventure/bevy-examples
Shaders and other small Bevy examples
Roblox/FlashTex
FlashTex: Fast Relightable Mesh Texturing with LightControlNet
ibaiGorordo/Sapiens-Pytorch-Inference
Minimal code and examnples for inferencing Sapiens foundation human models in Pytorch
JMS55/bevy_dioxus
ihh/graphgram
Graph grammar library
gillesboisson/threejs-probes-test
qqyzk/FusionRender
momentchan/r3f-gist
SerMedvid/portfolio