Issues
- 0
2.8.2 版本在团结引擎上(1.2)以 upm 方式使用,微信小游戏运行时报错。
#37 opened by GarfieldJiang - 3
100% CPU Utilization
#34 opened by nukadelic - 3
请问,可以支持 git 导入么?
#28 opened by cupen - 2
环境不支持Blob会报错,需要判断Blob是否是undefined
#29 opened by colden-rabbit - 2
消息可能无法正常发送的Bug
#30 opened by huangkumao - 1
Unity6000.0.4f1c1 webgl build send bytes error
#33 opened by nansnunen - 2
为什么Error事件需要等很久才抛出来?
#32 opened by baizp - 3
Can't connect to wss again!
#26 opened by mrss2707 - 2
支持Unity版本有哪些?是否支持Unity 2018.4及以上?
#27 opened by zwcloud - 3
Please add support for Options just like in the .Net socket - e.g. add custom TImeOut/SubProtocol
#20 opened by studentutu - 2
The received content seems incorrect, which is concatenated with previous received content.
#25 opened by zhengyi73 - 2
如何設定SSL連結wss
#18 opened by aef5748 - 1
send buff array
#17 opened by psygames - 1
receve buffer size too small
#23 opened by psygames - 4
发包线程Task.Delay(1),导致手机CPU占用过高,发热严重
#24 opened by coidx - 1
Why the project removed UPM support?
#22 opened by favoyang - 1
使用新的2.5.0版本在IL2CPP打包报错,仍然要修改为.NET 4.x。
#21 opened by onechenxing - 1
Reconnect
#19 opened by Avatarchik - 3
- 2
- 4
在Unity2019.3.0f6上测试失败
#14 opened by iNeverSleeeeep - 3
最后一次发包,2分钟后整会自动断开连接,哪里能屏蔽掉这个自动关闭连接呢?
#13 opened by BuKuSiShen - 2
请教作者这个库能否实现SSL Websocket双向认证?
#12 opened by richfuns - 8
请问这个库有没有解决粘包,分包的问题呢?
#4 opened by richfuns - 3
求教这个库如何正确的配置wss? 谢谢
#11 opened by richfuns - 5
这个库好像不支持wss://协议,建立连接直接就抛异常了
#10 opened by richfuns - 8
求指教: 打开或关闭socket, 都会报一个错误,经常出现这个问题
#9 opened by richfuns - 10
这个库通过Unity打包到IOS平台直接报错啊,.Net是4.0版本
#7 opened by richfuns - 2
- 6
Release里面的Unitypackage有问题。
#6 opened by 14king - 11
- 4
能连接,不能发送数据。
#3 opened by zwluoqi - 1
.jslib接收数据的编码BUG
#2 opened by NoMoneyStudent - 1
SendMessage: object WebSocket not found!
#1 opened by Chunmei12