quinton-ashley/p5play
JavaScript game engine that uses q5.js/p5.js for graphics and Box2D for physics.
JavaScriptNOASSERTION
Pinned issues
Issues
- 7
If two or more controllers are connected they are considered the same controller
#327 opened by Dukemz - 5
Better support for non-60hz display rates
#303 opened by quinton-ashley - 6
- 1
- 1
`allSprites.autoDraw = false` breaks mouse interaction
#337 opened by rahji - 0
Suggest topics for YouTube and TikTok videos
#335 opened by quinton-ashley - 0
- 0
Improve the FriendlyError system
#283 opened by quinton-ashley - 4
Input mixed from kb and contro
#333 opened by Faeest - 1
sprite.image = '😁' doesn't work in latest commit
#332 opened by fangke-justcan - 2
`sprite.joints.removeAll()` doesn't work correctly
#331 opened by Dukemz - 1
Typescript Support
#329 opened by Omixxx - 0
- 0
`inputDevice.presses('any')`
#285 opened by quinton-ashley - 0
Make mobile games fullscreen in Safari
#324 opened by quinton-ashley - 0
`GrabJoint` implementation
#325 opened by quinton-ashley - 1
- 1
- 1
Issue with Tiles constructor
#323 opened by azhen7 - 1
- 1
Implement `sprite.canvasPos`
#321 opened by quinton-ashley - 1
`sprite.image` should just store a p5.Image
#322 opened by quinton-ashley - 1
Finish p5play-server-demo
#301 opened by quinton-ashley - 1
- 1
iOS app template
#319 opened by quinton-ashley - 2
Sprites with no colliders or sensors are not fully removed from the physics simulation?
#309 opened by quinton-ashley - 0
Make sprite position getters more effecient
#318 opened by quinton-ashley - 0
Implement `camera.rotation`
#311 opened by quinton-ashley - 1
- 1
- 1
- 1
Add support for p5.js WebGL mode
#291 opened by quinton-ashley - 4
Complete controller test
#294 opened by quinton-ashley - 2
Trying to set rotationLock causes a Type Error: Cannot set properties of undefined (setting 'mass')
#313 opened by davidbouchard - 4
- 1
- 1
- 1
Implement `world.timeScale` property
#306 opened by quinton-ashley - 2
`sprite.rotateTo` and `sprite.rotate` issues
#307 opened by quinton-ashley - 1
`sprite.rotation` floating point math errors
#299 opened by quinton-ashley - 1
- 0
HDR display support : ✅ q5.js 🚫 p5.js
#293 opened by quinton-ashley - 0
`Tiles` contiguous colliders mode
#287 opened by quinton-ashley - 1
`move` not adding distance to the sprite's current position in some cases
#300 opened by quinton-ashley - 0
- 0
- 2
changing a sprite's image opacity
#295 opened by UltraHispeed-Elite - 1
- 0
`inputDevice.count('inp')`
#286 opened by quinton-ashley - 0
Create colliders based on images
#284 opened by quinton-ashley