qytek's Stars
bevyengine/bevy
A refreshingly simple data-driven game engine built in Rust
nothings/stb
stb single-file public domain libraries for C/C++
electronicarts/CnC_Remastered_Collection
wolfpld/tracy
Frame profiler
gperftools/gperftools
Main gperftools repository
EpicGamesExt/raddebugger
A native, user-mode, multi-process, graphical debugger.
EpicGamesExt/BlenderTools
Blender addons that improve the game development workflow between Blender and Unreal.
Engine-Simulator/engine-sim-community-edition
Combustion engine simulation game that generates realistic audio.
AdaptiveCpp/AdaptiveCpp
Implementation of SYCL and C++ standard parallelism for CPUs and GPUs from all vendors: The independent, community-driven compiler for C++-based heterogeneous programming models. Lets applications adapt themselves to all the hardware in the system - even at runtime!
vectorclass/version2
Vector class library, latest version
RandalLinden/DOOM-FX
Doom/FX for Super Nintendo with SuperFX GSU2A
jdah/doomenstein-3d
Wolfenstein/DOOM style software renderers
David-DiGioia/vulkan-diagrams
Diagrams showing relationships between Vulkan objects and how they're used.
Temaran/UnrealEngineShaderPluginDemo
A tutorial project that shows how to implement HLSL Pixel and Compute shaders in UE4
city-super/Scaffold-GS
[CVPR 2024 Highlight] Scaffold-GS: Structured 3D Gaussians for View-Adaptive Rendering
GPUOpen-Tools/radeon_gpu_analyzer
The Radeon GPU Analyzer (RGA) is an offline compiler and code analysis tool for Vulkan, DirectX, OpenGL, and OpenCL.
zeux/calm
CUDA/Metal accelerated language model inference
GPUOpen-LibrariesAndSDKs/Capsaicin
AMD ARR team rendering framework
cryscan/bevy-hikari
A Realtime Path Tracer for Bevy.
nvpro-samples/build_all
GO HERE FIRST: nvpro-samples overview
drstreit/unreal_schematics
Schematics from Unreal official training at https://learn.unrealengine.com/home/LearningPath/113226
RedPandaProjects/UnrealEngine
UnrealEngine 1998
alexismorin/Auto-Lightmap-Adjuster
UE4 & Unity plugin to Automatically adjust lightmap scale for meshes in your scene
NVIDIAGameWorks/RTXGI
RTXGI v2.0 Update including Neural Radiance Cache and Spatial Hash Radiance Cache
iOrange/bcdec
Small header-only C library to decompress any BC compressed image
NVIDIAGameWorks/SpatiotemporalBlueNoiseSDK
GiM-GamesInMotion/gFurPro
Shell based fur plugin for Unreal Engine 5
talvos/talvos
Talvos is a dynamic-analysis framework and debugger for Vulkan/SPIR-V programs.
FaultyRAM/Ut99PubSrc
The Unreal Tournament v432 public source distribution, fixed for modern compilers.
aras-p/float_compr_tester
Testing various libraries/approaches for compressing floating point data