Pinned Repositories
AVA
A tiny unlicensed 3D game engine in C; with C++ and Lua interfaces. Written in 32 random ̷d̷a̷y̷s̷ m̷o̷n̷t̷h̷s̷ years.
bundle
:package: Bundle, an embeddable compression library: DEFLATE, LZMA, LZIP, BZIP2, ZPAQ, LZ4, ZSTD, BROTLI, BSC, CSC, BCM, MCM, ZMOLLY, ZLING, TANGELO, SHRINKER, CRUSH, LZJB and SHOCO streams in a ZIP file (C++03)(C++11)
dessert
:cake: Lightweight unit-testing framework (C++11).
fsm
:bookmark_tabs: Simple and lightweight Hierarchical/Finite-State Machine (H-FSM) class (C++11)
getopt
Simple command-line options handler (C++11)
kult
:crystal_ball: Lightweight entity/component/system library (C++11)
scriptorium
:scroll: Game Scripting Languages benchmarked
sole
:doughnut: Sole is a lightweight C++11 library to generate universally unique identificators (UUID), both v1 and v4.
statvs
Hopefully updated status of all my github repositories
tracey
:squirrel: Tracey is a lightweight and simple C++ memory leak finder with no dependencies.
r-lyeh-archived's Repositories
r-lyeh-archived/bundle
:package: Bundle, an embeddable compression library: DEFLATE, LZMA, LZIP, BZIP2, ZPAQ, LZ4, ZSTD, BROTLI, BSC, CSC, BCM, MCM, ZMOLLY, ZLING, TANGELO, SHRINKER, CRUSH, LZJB and SHOCO streams in a ZIP file (C++03)(C++11)
r-lyeh-archived/getopt
Simple command-line options handler (C++11)
r-lyeh-archived/statvs
Hopefully updated status of all my github repositories
r-lyeh-archived/AVA
A tiny unlicensed 3D game engine in C; with C++ and Lua interfaces. Written in 32 random ̷d̷a̷y̷s̷ m̷o̷n̷t̷h̷s̷ years.
r-lyeh-archived/sole
:doughnut: Sole is a lightweight C++11 library to generate universally unique identificators (UUID), both v1 and v4.
r-lyeh-archived/ltalloc
LightweighT Almost Lock-Less Oriented for C++ programs memory allocator
r-lyeh-archived/spot
:cyclone: Compact and embeddable RGBA/HSLA library that supports WEBP, JPG, progressive JPG, PNG, TGA, DDS DXT1/2/3/4/5, BMP, PSD, GIF, PVR2/3 (ETC1/PVRTC), KTX (ETC1/PVRTC), PKM (ETC1), HDR, PIC, PNM (PPM/PGM), CRN, PUG, FLIF, CCZ, EXR and vectorial SVG files (C++11)
r-lyeh-archived/base
Base91 / Base85 / Base64 de/encoders (C++03)
r-lyeh-archived/attila
:fire: Attila is a tiny atlas texture-packer (tool)
r-lyeh-archived/apathy
:floppy_disk: Apathy is a lightweight path/file/mstream/mmap IO library (C++03)
r-lyeh-archived/pug
:dog: pug, png with a twist: lossy image format
r-lyeh-archived/malloc-survey
:chart_with_upwards_trend: Allocation benchmarks
r-lyeh-archived/auth
Simple, lightweight and safe client-server authentication system. Written in C++
r-lyeh-archived/fmt11
Tiny format/mustache templating library (C++11)
r-lyeh-archived/vle
Simple variable-length encoder/decoder (C99)(C++03)
r-lyeh-archived/units
fork of http://calumgrant.net/units (unavailable) + new units + c++0x support + markdown documentation (C++03)
r-lyeh-archived/vitae
:page_facing_up: My self-compilable C++ resume
r-lyeh-archived/gpulib
r-lyeh-archived/fortfont
:currency_exchange: Collection of western, CJK and iconographic fonts free for commercial usage
r-lyeh-archived/Amalgamate
A tool for creating an amalgamation from C and C++ sources
r-lyeh-archived/reflect
C++ reflection framework (for fun)
r-lyeh-archived/pitch
:ledger: A forkable game pitch template (CC0, Markdown)
r-lyeh-archived/bump-3dpd
A 3D collision detection library for Lua.
r-lyeh-archived/CLDR
Compact data from the Unicode Common Locale Data Repository
r-lyeh-archived/depot
asset depository for all my repos
r-lyeh-archived/distsys-class
Class materials for a distributed systems lecture series
r-lyeh-archived/FWK
3D game framework in C, with Luajit bindings now.
r-lyeh-archived/pbrtest
A small testbed for physically based rendering experiments
r-lyeh-archived/terrain
Fantasy map generator
r-lyeh-archived/dragon-space-mirror
Spatial partitioning concepts and implementions.