Pinned Repositories
bobbin
small Unity editor tool that can automatically download and import Google Docs or Sheets (or anything with a URL) into your Unity project; perfect for collaborating with designers, writers, or translators
hedera
paint 3D ivy in the Unity Editor, watch procedurally generated meshes simulate growth and clinging in real-time
merino
Merino is a narrative design tool that lets you write Yarn scripts inside the Unity Editor
ropework
a visual novel framework template for Yarn Spinner / Unity C#
scopa
Unity level design plugin that adds support for Quake .MAP / Half-Life .RMF / Source .VMF, Q1 HL1 .WAD textures, and .FGD export.
unity-triplanar-terrain-cliff-shader
drop-in replacement shader to add triplanar cliffs to Unity terrain (built-in 3D pipeline, 2021.2+)
Yarn-Weaver
simple tool built in Unity C# to test Yarn files, good for game devs and narrative designers
radiatoryang's Repositories
radiatoryang/bobbin
small Unity editor tool that can automatically download and import Google Docs or Sheets (or anything with a URL) into your Unity project; perfect for collaborating with designers, writers, or translators
radiatoryang/ropework
a visual novel framework template for Yarn Spinner / Unity C#
radiatoryang/lipstick
an open-source fork of Oculus' OVRLipSync implementation for Unity (under Oculus Audio license)
radiatoryang/RetroTVFX
A small collection of shaders for a range of authentic old TV effects (Composite, S-Video, RF, etc)
radiatoryang/spring2019_leveldesign
class repo for Level Design Studio (Spring 2019) course at NYU Game Center
radiatoryang/spring2019_studio2
class repo for Game Studio 2 course (Spring 2019) at NYU Game Center
radiatoryang/fall2019_gamedev
Class repo for Intermediate Game Development course at NYU Game Center, Fall 2019 semester
radiatoryang/gold-player
A first person player controller for Unity.
radiatoryang/nyu_vlambeerLab
intro to proc gen / maze generation lab for Intermediate Game Development at NYU Game Center
radiatoryang/fall2018_gamedev1_morning
class repo for MORNING SECTION 001 (9:30-12:15) of Intermediate Game Dev at NYU Game Center, Fall 2018
radiatoryang/fall2020_gamedev
this is a class repository for Intermediate Game Dev, Fall 2020 at NYU Game Center
radiatoryang/Unity-InteriorMapping
Interior mapping shader for Unity with a sample scene. This is provided as is, for learning purpose. You can use it freely for your personnal or commercial projects
radiatoryang/UnityChess
A 3D chess game made with Unity.
radiatoryang/UnityTutorials
Full projects from my Unity tutorial videos
radiatoryang/WFC-GG
Wave Function Collapse and Growing Neural Grids combined!
radiatoryang/fall2018_gamedev2_afternoon
class repo for AFTERNOON SECTION 002 (2:00-4:45) of Intermediate Game Dev at NYU Game Center, Fall 2018
radiatoryang/mild-server
Mild is a very lightweight, very shitty multiplayer server framework via NodeJS and WebSockets.
radiatoryang/nyu_vlambeerMazeLab2D
intro to procedural generation activity for Intermediate Game Development course at NYU Game Center
radiatoryang/obs-websocket-js
Consumes https://github.com/Palakis/obs-websocket
radiatoryang/studio1_3dTemplate
radiatoryang/unityclass_mecanim
practice repo for my Unity students to clone, for help with learning Mecanim concepts
radiatoryang/YarnSpinner
Yarn Spinner is a tool for building interactive dialogue in games!
radiatoryang/component-explorer
radiatoryang/fall2018_gamedev
placeholder for 2 sections of Intermediate Game Dev that I'm teaching at NYU Game Center for Fall 2018
radiatoryang/FountainSharp
An F# based Fountain Markdown processor that's based on the FSharp.Formatting library.
radiatoryang/git-example-studio2
radiatoryang/gitignore
A collection of useful .gitignore templates
radiatoryang/myUnityProjectFolderTest
radiatoryang/obs-tablet-remote
Tablet optimised OBS Remote
radiatoryang/rubeGoldbergHomework