rainscut's Stars
QianMo/Game-Programmer-Study-Notes
:anchor: 我的游戏程序员生涯的读书笔记合辑。你可以把它看作一个加强版的Blog。涉及图形学、实时渲染、编程实践、GPU编程、设计模式、软件工程等内容。Keep Reading , Keep Writing , Keep Coding.
halide/Halide
a language for fast, portable data-parallel computation
neuralchen/SimSwap
An arbitrary face-swapping framework on images and videos with one single trained model!
colour-science/colour
Colour Science for Python
IENT/YUView
The Free and Open Source Cross Platform YUV Viewer with an advanced analytics toolset
basicmi/AI-Chip
A list of ICs and IPs for AI, Machine Learning and Deep Learning.
VerticalResearchGroup/miaow
An open source GPU based off of the AMD Southern Islands ISA.
QianMo/GPU-Gems-Book-Source-Code
:cd: CD Content ( Source Code ) Collection of Book <GPU Gems > 1~ 3 | 《GPU精粹》 1~ 3 随书CD(源代码)珍藏
asicguy/gplgpu
GPL v3 2D/3D graphics engine in verilog
dougallj/applegpu
Apple G13 GPU architecture docs and tools
h4570/tyra
Game engine for PlayStation 2™
quic/ai-hub-models
The Qualcomm® AI Hub Models are a collection of state-of-the-art machine learning models optimized for performance (latency, memory etc.) and ready to deploy on Qualcomm® devices.
personalrobotics/OpenChisel
An open-source version of the Chisel chunked TSDF library.
WangXuan95/USTC-RVSoC
An FPGA-based RISC-V CPU+SoC with a simple and extensible peripheral bus. 基于FPGA的RISC-V CPU+SoC,包含一个简单且可扩展的外设总线。
sld-columbia/esp
Embedded Scalable Platforms: Heterogeneous SoC architecture and IP integration made easy
LeiWang1999/ZYNQ-NVDLA
NVDLA (An Opensource DL Accelerator Framework) implementation on FPGA.
Ryanshuai/BM3D_py
pure Python implementation of BM3D
soDLA-publishment/soDLA
Chisel implementation of the NVIDIA Deep Learning Accelerator (NVDLA), with self-driving accelerated
pnnl/OpenCGRA
OpenCGRA is an open-source framework for modeling, testing, and evaluating CGRAs.
ovh/sv2chisel
(System)Verilog to Chisel translator
aiminickwong/H264
H264视频解码verilog实现
Kenji-Ishimaru/polyphony
3D graphics rendering system for FPGA, the project contains hardware rasterizer, software geometry engine, and application middleware.
torrentdb/tdb
torrent database
bradgrantham/alice5
SPIR-V fragment shader GPU core based on RISC-V
RPG-7/HGA101_GPU
alainmarcel/UHDM
Universal Hardware Data Model. A complete modeling of the IEEE SystemVerilog Object Model with VPI Interface, Elaborator, Serialization, Visitor and Listener. Used as a compiled interchange format in between SystemVerilog tools. Compiles on Linux gcc, Windows msys2-gcc & msvc, OsX
panasonic-ai/rethinking-generic-camera-models
Project page of our camera calibration method accepted by ECCV2022
kleinkuang/jpeg_encoder
Hardware Implementation of JPEG Encoder for Real-time Compression
farzonl/2dEngine
A Direct X 2D game engine inspired by Processing.
ultraembedded/ps1-tests
Collection of PlayStation 1 tests for emulator development