/jolt-raylib-hello-world

Jolt Physics raylib ⚡️ trying Jolt C++ game development physics library with raylib in a 3D hello world 🎱 bouncing sphere example.

Primary LanguageCMakeBSD 3-Clause "New" or "Revised" LicenseBSD-3-Clause

Rodney Lab jolt-raylib-hello-world Git Hub banner

Rodney Lab logo

Jolt raylib Hello World

jolt-raylib-hello-world

CMake project for Jolt physics raylib Hello World. The code accompanies the Rodney Lab article on using Jolt physics with raylib, which provides some pointers on getting start with and setting up Jolt with raylib. If you have any questions, please drop a comment at the bottom of that page.

🖥️ Usage

Terminal animation shows the user entering the following commands:  cd .build, cmake .., cmake --build ., ./bin/JoltRaylibHelloWorld. Then out shows animation steps including velocity and position at each step.

Requires CMake and a C++ compiler.

Clone the repo then run:

mkdir .build
cd .build
cmake ..
cmake --build .
./bin/RaylibImGuiApp

With the game running, press the F9 key to bring up the debug interface and close the preview, or use F9 again to close it.

☎️ Issues

Feel free to jump into the Rodney Lab matrix chat room.