s1ddok's Stars
AppFlowy-IO/AppFlowy
Bring projects, wikis, and teams together with AI. AppFlowy is an AI collaborative workspace where you achieve more without losing control of your data. The best open source alternative to Notion.
XingangPan/DragGAN
Official Code for DragGAN (SIGGRAPH 2023)
rxhanson/Rectangle
Move and resize windows on macOS with keyboard shortcuts and snap areas
Tencent/ncnn
ncnn is a high-performance neural network inference framework optimized for the mobile platform
nostr-protocol/nostr
a truly censorship-resistant alternative to Twitter that has a chance of working
facebookresearch/ConvNeXt
Code release for ConvNeXt model
KhronosGroup/Vulkan-Samples
One stop solution for all Vulkan samples
mackron/miniaudio
Audio playback and capture library written in C, in a single source file.
vinjn/awesome-vulkan
Awesome Vulkan ecosystem
facebook/igl
Intermediate Graphics Library (IGL) is a cross-platform library that commands the GPU. It provides a single low-level cross-platform interface on top of various graphics APIs (e.g. OpenGL, Metal and Vulkan).
ARM-software/ComputeLibrary
The Compute Library is a set of computer vision and machine learning functions optimised for both Arm CPUs and GPUs using SIMD technologies.
KomputeProject/kompute
General purpose GPU compute framework built on Vulkan to support 1000s of cross vendor graphics cards (AMD, Qualcomm, NVIDIA & friends). Blazing fast, mobile-enabled, asynchronous and optimized for advanced GPU data processing usecases. Backed by the Linux Foundation.
apple/ml-fastvit
This repository contains the official implementation of the research paper, "FastViT: A Fast Hybrid Vision Transformer using Structural Reparameterization" ICCV 2023
LuChengTHU/dpm-solver
Official code for "DPM-Solver: A Fast ODE Solver for Diffusion Probabilistic Model Sampling in Around 10 Steps" (Neurips 2022 Oral)
nv-tlabs/nglod
Neural Geometric Level of Detail: Real-time Rendering with Implicit 3D Shapes (CVPR 2021 Oral)
wanmeihuali/taichi_3d_gaussian_splatting
An unofficial implementation of paper 3D Gaussian Splatting for Real-Time Radiance Field Rendering by taichi lang.
ARM-software/vulkan_best_practice_for_mobile_developers
Vulkan best practice for mobile developers
RaduAlexandru/permuto_sdf
Code for our CVPR'23 paper - "PermutoSDF: Fast Multi-View Reconstruction with Implicit Surfaces using Permutohedral Lattices"
zju3dv/ENeRF
SIGGRAPH Asia 2022: Code for "Efficient Neural Radiance Fields for Interactive Free-viewpoint Video"
lessw2020/Ranger21
Ranger deep learning optimizer rewrite to use newest components
isl-org/StableViewSynthesis
Francis0625/Omni-SR
[CVPR2023] Implementation of ''Omni Aggregation Networks for Lightweight Image Super-Resolution".
bebeal/mipnerf-pytorch
A re-implementation of mip-NeRF in PyTorch
StarsX/XUSG
XUSG, XU's supreme graphics lib, is a handy wrapper currently for DirectX 12. It can be a good reference for designing your own DX12 wrapper APIs.
zsergey/Apple-Inspired-Puller
Bottom sheet for iOS that I call puller. It has Apple's native API on iOS 11+, works like in Apple Music app and supports interactive pop gesture like in Telegram app. Supports SwiftUI.
ruocwang/darts-pt
[ICLR2021 Outstanding Paper] Rethinking Architecture Selection in Differentiable NAS
Fraunhofer-IIS/camorph
The official repository for camorph, a python toolbox for converting various camera parameter conventions.
b0nes164/GPUPrefixSums
A nearly complete collection of prefix sum algorithms implemented in CUDA, D3D12, Unity and WGPU. Theoretically portable to all wave/warp/subgroup sizes.
mrxz/mobilenerf-viewer-webxr
Hacky project to render the MobileNeRF demo scenes using WebXR
ARM-software/ml_style_transfer_post_processing_on_mobile
Demo of using Vulkan and Arm Compute Library for real time ML-based graphics post processing