Pinned Repositories
AirSim
Open source simulator for autonomous vehicles built on Unreal Engine / Unity, from Microsoft AI & Research
AirSim-NeurIPS2019-Drone-Racing
Drone Racing @ NeurIPS 2019, built on Microsoft AirSim
event-vae-rl
Visuomotor policies from event-based cameras through representation learning and reinforcement learning. Accompanies our paper: https://arxiv.org/abs/2103.00806
PromptCraft-Robotics
Community for applying LLMs to robotics and a robot simulator with ChatGPT integration
AirSimMulti
Slightly modified version of Microsoft Airsim with focus on simulating multiple UAVs
coloc
Vision based collaborative localization for micro aerial vehicles
DarkneTX2
Darknet for Jetson TX2: as was used for DAC SDC 2018. Implements batch processing and other minor optimizations
KORAL-ROS
A ROS pipeline for GPU based feature detection, description and matching
rrbt
Rapidly exploring Random Belief Tree
rrtstar
RRT* algorithm
saihv's Repositories
saihv/KORAL-ROS
A ROS pipeline for GPU based feature detection, description and matching
saihv/rrbt
Rapidly exploring Random Belief Tree
saihv/coloc
Vision based collaborative localization for micro aerial vehicles
saihv/DarkneTX2
Darknet for Jetson TX2: as was used for DAC SDC 2018. Implements batch processing and other minor optimizations
saihv/KORAL
Novel extreme-performance CPU-GPU cooperative feature detector-descriptor for computer vision.
saihv/AirSim
Open source simulator for autonomous vehicles built on Unreal Engine / Unity, from Microsoft AI & Research
saihv/saihv.github.io
My website
saihv/tamuhack2019
saihv/AirSim-NeurIPS2019-Drone-Racing
Repository for the Drone Racing competition at NeurIPS 2019, built on Microsoft AirSim
saihv/range_libc
A collection of optimized ray cast methods for 2D occupancy grids including the CDDT algorithm. Written in C++ and CUDA with Python wrappers.
saihv/shaPersistence
Draw 2D shapes and visualize persistence diagrams/images
saihv/UE4-CineCameraCaptureComponent
This UE4 engine customization lets you to use a CineCameraComponent as SceneCaptureComponent2D. Follow the README on how to do it.
saihv/academic-kickstart
saihv/academicpages.github.io
Github Pages template for academic personal websites, forked from mmistakes/minimal-mistakes
saihv/ceres-solver
A large scale non-linear optimization library
saihv/CitylifeSim.github.io
Public site of CityLife Sim
saihv/coNBV
Collaborative Next-Best-View Planning for Micro Aerial Vehicles
saihv/darknet
Convolutional Neural Networks
saihv/event-vae-rl
Visuomotor policies from event-based cameras through representation learning and reinforcement learning. Accompanies our paper: https://arxiv.org/abs/2103.00806
saihv/jubilant-tribble
saihv/mav_trajectory_generation
Polynomial trajectory generation and optimization, especially for rotary-wing MAVs.
saihv/nlopt
library for nonlinear optimization, wrapping many algorithms for global and local, constrained or unconstrained, optimization
saihv/point_cloud_io
ROS nodes to read and write point clouds from and to files (e.g. ply, vtk).
saihv/pybind_examples
saihv/robotics.pretraining.workshop.icra
saihv/rotors_simulator
RotorS is a UAV gazebo simulator
saihv/SkyNet
saihv/svg-equations
Utility to convert SVG paths to mathematical equations
saihv/UE4ShaderPluginDemo
A tutorial project that shows how to implement HLSL Pixel and Compute shaders in UE4
saihv/voxblox_ground_truth
Create ground truth voxblox maps from Gazebo worlds or .ply files