sandolkakos's Stars
rlabrecque/Steamworks.NET
Steamworks wrapper for Unity / C#
crashkonijn/GOAP
A multi-threaded GOAP system for Unity
stride3d/stride
Stride (formerly Xenko), a free and open-source cross-platform C# game engine.
bodong1987/UnrealSharp
A free plugin that allows you to develop with .net 8.0 and C# 12 in UnrealEngine5
VacuumBreather/Caliburn.Noesis
A port of Caliburn.Micro, a small, yet powerful framework, designed for building game UI with the Noesis XAML platform in the Unity game engine.
VacuumBreather/VacuumBreather.Mvvm
Noesis/Tutorials
NoesisGUI samples (C++, C#, Unity, Unreal)
unity-atoms/unity-atoms
⚛️ Tiny modular pieces utilizing the power of Scriptable Objects
TomDuchene/unity-git-locks
STARasGAMES/tmpro-dynamic-data-cleaner
Clears TextMeshPro dynamic font data whenever Unity tries to save font asset to disk. This data is binary and generative so there is no need to store it on disk.
Denis535/UnityFramework
mihakrajnc/UITTimeline
Support for animating UI Toolkit elements with Timeline.
growthbook/growthbook-c-sharp
GrowthBook C# SDK
betidestudio/EOSIntegrationKit
EIK (Epic Online Services Integration Kit) is a plugin that enables seamless integration between Epic Online Services (EOS) and Unreal Engine. The plugin provides access to the EOS SDK (Software Development Kit) within Unreal Engine, allowing developers to easily implement features such as matchmaking, achievements, leaderboards, and more.
coimbrastudios/framework
make-live/multiplayer
An Unreal Engine 5 template for making your own Pixel Streaming multiplayer games and worlds. Includes Gameplay Ability System, World Partition, and Online Subsystem.
Unity-Technologies/Addressables-Sample
Demo project using Addressables package
patrickgod/VerifyEmailForgotPasswordTutorial
Unity-Technologies/game-programming-patterns-demo
A repo of small demos that assemble some of the well-known design patterns in Unity development to support the ebook "Level up your code with game programming patterns"
Allar/ue5-style-guide
An attempt to make Unreal Engine 4 projects more consistent
menees/Analyzers
C# code analyzers
decentraland/unity-renderer
Unity implementation of Decentraland Client
giongto35/cloud-morph
Decentralize, Self-host Cloud Gaming/Application
Matthew-J-Spencer/Ultimate-2D-Controller
A great starting point for your 2D controller. Making use of all the hidden tricks like coyote, buffered actions, speedy apex, anti grav apex, etc
dotnetcore/CAP
Distributed transaction solution in micro-service base on eventually consistency, also an eventbus with Outbox pattern
nunit/nunit-csharp-samples
Samples of NUnit Usage in C#
8bitforest/com.unity.test-framework
[Mirrored from UPM, without any changes. Maintained by Needle. Not affiliated with Unity Technologies.] 📦 Test framework for running Edit mode and Play mode tests in Unity.
1x-technologies/halodi-unity-package-creator
Tools to create, maintain and update packages for Unity
1x-technologies/halodi-unity-package-registry-manager
Tools for making managing Unity package registries easier
perholmes/UnityAutoBundles
Extension to Unity's Addressables for making it easier to distribute large projects and keep mobile download size small.