sbllf's Stars
LavaGang/MelonLoader
The World's First Universal Mod Loader for Unity Games compatible with both Il2Cpp and Mono
mausimus/ShaderGlass
Overlay for running GPU shaders on top of Windows desktop
fabricjs/fabric.js
Javascript Canvas Library, SVG-to-Canvas (& canvas-to-SVG) Parser
Bauxitedev/bitmapflow
A tool to generate inbetweens for animated sprites, written in godot-rust
gradientspace/geometry3Sharp
C# library for 2D/3D geometric computation, mesh algorithms, and so on. Boost license.
IndieQuest/ModularTurret
Modular turret implemented in Godot 3.2
MagicOrangeKKSK/awesome-unity-open-source-on-github
A categorized collection of awesome Unity open source on GitHub (800+)
OtakuAndFitness/TechnicalNote
zxx43/Tiny3D
A Small OpenGL Based Renderer
Faceunity/FULiveDemo
Faceunity 面部跟踪和虚拟道具 SDK 在 iOS 平台中的集成 Demo
heroiclabs/nakama-godot
Godot client for Nakama server written in GDScript.
gdquest-demos/godot-make-pro-2d-games
A-RPG demo made with Godot, MIT-licensed, from our Godot course
heroiclabs/nakama-godot-demo
A demo project with Godot engine and Nakama server.
nezvers/Godot_goodies
Collection of nice stuff for Godot
XINCGer/Unity3DTraining
【Unity杂货铺】unity大杂烩~
hanmin0822/MisakaTranslator
御坂翻译器—Galgame/文字游戏/漫画多语种实时机翻工具
Dclef/renpy-tl
ren'py游戏汉化包和汉化教程
lettier/3d-game-shaders-for-beginners
🎮 A step-by-step guide to implementing SSAO, depth of field, lighting, normal mapping, and more for your 3D game.
XJINE/Unity_XGUI
Utilities to make a lot of IMGUI(OnGUI). It is easy & fast.
XJINE/Unity_OverReaction
Deform mesh like a cartoon.
adcimon/bounce-effect
Vertex shader that creates a bounce effect in geometry.
adcimon/morph-effect
Vertex shader that morphs geometry into primitive shapes.
adcimon/mesh-deformer
Mesh deformation using the Unity Job System.
keenanwoodall/Deform-Prototype
A prototyped framework for deforming meshes in the editor and at runtime in Unity. Not in development anymore, but it's still pretty awesome!
NoahYB/UnityLSystem3DTreeGen
https://noahbrinton.com/LSystemWriteUp/
ColinLeung-NiloCat/UnityURP-MobileDrawMeshInstancedIndirectExample
Example project to draw 1million grass instances on mobile
IRCSS/Look-At-Transformation-Matrix
A look at transformation matrix in vertex shader for Unity 3d. This animates the mesh without any manual rigging.
JiepengTan/Collidable-Raymarching-Terrain
Real time generate collider mesh according shader, it is really useful when you want to interact with your raymarching scene
kitasenjudesign/UnityVertexDeformation
Mesh Deformation with Vertex Shader
IRCSS/TexturePaint
Painting directly in mesh textures in Unity 3d with shaders