slothfulxtx/diff-gaussian-rasterization
Differentiable gaussian rasterization with depth, alpha, normal map and extra per-Gaussian attributes, also support camera pose gradient
CudaNOASSERTION
Issues
- 3
About normal loss
#29 opened by MontaEllis - 0
Transform from pixel space to world space
#28 opened by Penguin-jpg - 3
fail to build with channel not 3
#27 opened by Orig1n - 2
Gradient propagation in backward
#26 opened by git6660 - 1
About the pose optimize
#25 opened by yaokxx - 4
Creating Gaussian Surfels
#24 opened by aloma85 - 1
- 5
Rendered Normal Map
#23 opened by YuhsiHu - 2
Parallel computing may cause some issues during computing the gradient of viewmatrix
#21 opened by albertxwz - 0
How to set the background to a picture
#20 opened by DarcyFan - 3
Depth map multiplied by alpha values
#13 opened by DogeSquad - 1
Segmentaion fault
#18 opened by ProKaroly - 1
the meaning of the rendered alpha
#19 opened by tuning12 - 1
about norms
#17 opened by Zerui-Yu - 7
Just single pixel rendering
#5 opened by pknmax - 1
about extra and extra_attrs
#16 opened by Zerui-Yu - 1
How to disable computing the norm3Ds
#15 opened by SeaBird-Go - 1
- 1
- 0
norm3Ds_precomp
#10 opened by liren-jin - 2
- 1
the range of `colors_precomp`
#8 opened by raynehe - 1
- 1
Rasterization Question - Meaning of radii
#7 opened by robofar - 1
Question about renderCUDA
#4 opened by zhanglk9 - 1
About Mask
#3 opened by jhonnybhoo - 1
about depth map
#2 opened by cv-lab-x - 3