solveopt
Life is like an constrained optimization problem with time-varying objective function. Optimal solutions mat not exist, so try more and enjoy it.
solveopt's Stars
freeCodeCamp/freeCodeCamp
freeCodeCamp.org's open-source codebase and curriculum. Learn to code for free.
Asabeneh/30-Days-Of-JavaScript
30 days of JavaScript programming challenge is a step-by-step guide to learn JavaScript programming language in 30 days. This challenge may take more than 100 days, please just follow your own pace. These videos may help too: https://www.youtube.com/channel/UC7PNRuno1rzYPb1xLa4yktw
taichi-dev/taichi
Productive, portable, and performant GPU programming in Python.
google/filament
Filament is a real-time physically based rendering engine for Android, iOS, Windows, Linux, macOS, and WebGL2
liabru/matter-js
a 2D rigid body physics engine for the web ▲● ■
bkaradzic/bgfx
Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.
ImageMagick/ImageMagick
ImageMagick is a powerful, open-source software suite for creating, editing, converting, and manipulating images in over 200 formats. Ideal for web developers, graphic designers, and researchers, it offers versatile tools for image processing, including batch processing, format conversion, and complex image transformations.
microsoft/vscode-extension-samples
Sample code illustrating the VS Code extension API.
electronicarts/EASTL
EASTL stands for Electronic Arts Standard Template Library. It is an extensive and robust implementation that has an emphasis on high performance.
XINCGer/Unity3DTraining
【Unity杂货铺】unity大杂烩~
sindresorhus/Gifski
🌈 Convert videos to high-quality GIFs on your Mac
bnsreenu/python_for_microscopists
https://www.youtube.com/channel/UC34rW-HtPJulxr5wp2Xa04w?sub_confirmation=1
ZachL1/Bilibili-plus
课程视频、PPT和源代码:侯捷C++系列;台大郭彦甫MATLAB
matrixcascade/PainterEngine
PainterEngine is a application/game engine with software renderer,PainterEngine can be transplanted to any platform that supports C
xianfei/SysMocap
A real-time motion capture system for 3D virtual character animating.
diwi/PixelFlow
A Processing/Java library for high performance GPU-Computing (GLSL). Fluid Simulation + SoftBody Dynamics + Optical Flow + Rendering + Image Processing + Particle Systems + Physics +...
electronicarts/dem-bones
An automated algorithm to extract the linear blend skinning (LBS) from a set of example poses
Co-dfns/Co-dfns
High-performance, Reliable, and Parallel APL
QianMo/GPU-Pro-Books-Source-Code
:cd: Source Code Collection of Book <GPU Pro> 1~ 7 | 《GPU Pro》1~ 7 书本源代码珍藏
drh/cii
C Interfaces and Implementations
googlefonts/compute-shader-101
Sample code for compute shader 101 training
Ninjajie/Fusion
Unity Physics on GPU
jaredpar/pinvoke-interop-assistant
PInvoke Interop Assistant
stackos/Viry3D
Cross platform 2D and 3D game engine in C++.
KennardWang/VTuber-MomoseHiyori
😀 Live2D VTuber, made by Unity and Cubism. This project is based on TCP socket, OpenCV and deep learning
JAGJ10/PositionBasedFluids
MARMOTatZJU/GAMES101-HW
Homework repo. for GAMES-101: https://sites.cs.ucsb.edu/~lingqi/teaching/games101.html
DanielTakeshi/ARCSim-Installation-Instructions
How to install arc sim. http://graphics.berkeley.edu/resources/ARCSim/
ziyeshanwai/convert_objs_to_abc
convert obj sequences to abc file